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Season 2 Odyssey - Class Balance #1 decoration
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Class Balance


 

Human Death Knight


Death Knight Changes

Fury Charge Duration increased: 3 sec → 5 sec.
Auto-farm will no longer use the skill on targets already affected by the debuff from Fury Charge.

 

Undying Body Lv. 5: When using Punishment, chance to deal an extra hit increased: 15% → 30%.

 

Burning Field 4th hit removed.

 

Wipeout when enchanted to +2 / +3 (AOE) is now considered an AOE skill.
AOE Damage reduction is now applied to the skill.

 

Wipeout when enchanted to +2 / +3 (AOE):
Power increased: PvP +20% / PvE +50%.
Target count increased: PvE 4 → 8.

 

PvE Damage has been slightly increased.

 

Elf Death Knight


Death Knight Changes

Fury Charge Duration increased: 3 sec → 5 sec.
Auto-farm will no longer use the skill on targets already affected by the debuff from Fury Charge.

 

Undying Body Lv. 5: When using Punishment, chance to deal an extra hit increased: 15% → 30%.

 

Frozen Field 4th hit removed.

 

Wipeout when enchanted to +2 / +3 (AOE) is now considered an AOE skill.
AOE Damage reduction is now applied to the skill.

 

Wipeout when enchanted to +2 / +3 (AOE):
Power increased: PvP +20% / PvE +50%.
Target count increased: PvE 4 → 8.

 

PvE Damage has been slightly increased.

 

Dark Elf Death Knight


Death Knight Changes

Fury Charge Duration increased: 3 sec → 5 sec.
Auto-farm will no longer use the skill on targets already affected by the debuff from Fury Charge.

 

Undying Body Lv. 5: When using Punishment, chance to deal an extra hit increased: 15% → 30%.

 

Lightning Storm 4th hit removed.

 

Wipeout when enchanted to +2 / +3 (AOE) is now considered an AOE skill.
AOE Damage reduction is now applied to the skill.

 

Wipeout when enchanted to +2 / +3 (AOE):
Power increased: PvP +20% / PvE +50%.
Target count increased: PvE 4 → 8.

 

PvE Damage has been slightly increased.

 

Duelist


Duelist Changes

PvE Damage has been slightly increased.

 

Sacred Templar


Sacred Templar Changes

Light Points Accumulation speed decreased when attacking a target.

 

Nobless Oblige Learn level changes:
Lv. 3: 82 → 85
Lv. 4: 84 → 87
Lv. 5: 86 → 89

 

Light Ability Learn level changes:
Lv. 1: 83 → 84
Lv. 2: 85 → 87

 

PvE Damage has been increased.

 

PvP Damage has been slightly decreased.

 

Titan


Titan Changes

Hyper Rush Can now critical hit.

 

Destroy Shout Learn level: 90 → 88.

 

Titanic Weapon Lv. 3 learn level: 90 → 86.

 

PvE Damage has been slightly increased.

 

Vanguard Rider


Vanguard Rider Changes

Giant Stomp from Lv. 8+: Ignores target's defense increased: 10% → 25%.

 

Giant Stomp from Lv. 8+: Cooldown reduced: 60 sec → 40 sec.

 

Spectral Charge Lv. 6 cooldown: 20 sec → 15 sec.

 

PvE Damage has been slightly increased.

 

PvP Damage has been slightly increased.

 

Dreadnought


Dreadnought Changes

Amazing Spike Thrust from Lv. 6+: Cooldown reduced: 1 sec → 0.8 sec.

 

Focus Attack is now a buff (not a Toggle Skill).
While active: AOE damage reduced by 90% and you can hit only 1 target with polearm.

 

Focus Attack New effects added:
Lv. 7: PvE Damage +30%
Lv. 8: PvE Damage +60%

 

Moonlight Sentinel


Archers Changes

Water Arrow Rain Cooldown reduced: 30 sec → 20 sec.
When enchanted: cooldown reduction with every skill enchant level has been adjusted: -5 sec → -4 sec.

 

Water Arrow Rain New enchant effect added:
+1: additional hit dealing 50% damage.
+2: additional hit dealing 100% damage.

 

PvE Damage has been increased.

 

Ghost Sentinel


Archers Changes

Storm Arrow Rain Cooldown reduced: 30 sec → 20 sec.
When enchanted: cooldown reduction with every skill enchant level has been adjusted: -5 sec → -4 sec.

 

Storm Arrow Rain New enchant effect added:
+1: additional hit dealing 50% damage.
+2: additional hit dealing 100% damage.

 

PvE Damage has been increased.

 

Sagittarius


Archers Changes

Flame Arrow Rain Cooldown reduced: 30 sec → 20 sec.
When enchanted: cooldown reduction with every skill enchant level has been adjusted: -5 sec → -4 sec.

 

Flame Arrow Rain New enchant effect added:
+1: additional hit dealing 50% damage.
+2: additional hit dealing 100% damage.

 

PvE Damage has been increased.

 

Trickster


Trickster Changes

Chain Arrest Cooldown reduced: 30 sec → 20 sec.

 

Chain Arrest New enchant effects added:
+1: additional hit dealing 50% damage
+2 / +3: additional hit dealing 100% damage

 

Deadly Shooter Lv. 3 learn level: 87 → 86.

 

PvP Damage has been increased.

 

PvE Damage has been slightly increased.

 

Varkas


Varkas Changes

Moon Infusion Can now be toggled for Auto-use.

 

PvP Damage has been slightly decreased.

 

PvE Damage has been increased.

 

Mystic Muse


Mages Changes

Winter Sleep Minimum landing rate added: 30%.

 

Pushback Learn level: 90 → 85.

 

Relique Additional hit upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%

 

Relique Additional hit upon enchanting is now also applied to:
Aqua Splash & Aura Flash
Additional hit damage: 30% / 45% / 60%

 

Ice Spiral Enchant effects adjusted:
+1: additional hit dealing 30% damage
+2: additional hit dealing 50% damage
+3: additional hit dealing 100% damage

 

PvE Damage has been increased.

 

Archmage


Mages Changes

Heavy Sleep Minimum landing rate added: 30%.

 

Pushback Learn level: 90 → 85.

 

Relique Additional hit upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%

 

Relique Additional hit upon enchanting is now also applied to:
Rain of Fire & Aura Flash
Additional hit damage: 30% / 45% / 60%

 

Fire Spiral Enchant effects adjusted:
+1: additional hit dealing 30% damage
+2: additional hit dealing 50% damage
+3: additional hit dealing 100% damage

 

PvE Damage has been increased.

 

Storm Screamer


Mages Changes

Heavy Sleep Minimum landing rate added: 30%.

 

Pushback Learn level: 90 → 85.

 

Relique Additional hit upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%

 

Relique Additional hit upon enchanting is now also applied to:
Tempest & Aura Flash
Additional hit damage: 30% / 45% / 60%

 

Wind Spiral Enchant effects adjusted:
+1: additional hit dealing 30% damage
+2: additional hit dealing 50% damage
+3: additional hit dealing 100% damage

 

PvE Damage has been increased.

 

Soultaker


Mages Changes

Heavy Sleep Minimum landing rate added: 30%.

 

Pushback Learn level: 90 → 85.

 

Relique Additional hit upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%

 

Relique Additional hit upon enchanting is now also applied to:
Dark Burst & Aura Flash
Additional hit damage: 30% / 45% / 60%

 

Dark Spiral Enchant effects adjusted:
+1: additional hit dealing 30% damage
+2: additional hit dealing 50% damage
+3: additional hit dealing 100% damage

 

PvE Damage has been increased.

 

Samurai


Samurai Changes

Thousand Wounds Cooldown adjusted (see table below).

 
Old Cooldown New Cooldown
+0: 45 sec +0: 25 sec
+1: 40 sec +1: 22 sec
+2: 35 sec +2: 19 sec
+3: 25 sec +3: 16 sec
 

Walk in Monster Woods Cooldown: 20 sec → 15 sec.
Ignores target's defense: 15% → 25%

 

Crippling Strike Cooldown: 30 sec → 20 sec.

 

PvE Damage has been increased.

 

Elemental Master


Elemental Master Changes

Elemental Mastery Fixed an issue where M. Critical Damage stat was not working upon enchanting.

 

Elemental Wound Duration increased: 5 sec → 15 sec.

 

Exile Cooldown reduced: 60 sec → 20 sec.
Now, when attacking an imprisoned target, it will receive damage (only from summoner classes).
Duration has been reduced: 5 sec → 3 sec.

 

Shillien Templar


Shillien Templar Changes

Shillien's Help Added 30% maximum chance to apply Paralyze upon attacking the target.

 

PvE Damage has been slightly increased.

 

Eva's Templar


Eva's Templar Changes

PvE Damage has been slightly increased.

 

Phoenix Knight


Phoenix Knight Changes

PvP Damage has been decreased.

 

PvE Damage has been decreased.

 

Chain Strike When you pull an enemy character, the enemy character automatically receives a buff for 10 sec: Immunity to Pull.
During this buff, the character is immune to pull effects from Chain Strike.

 

Hell Knight


Hell Knight Changes

PvP Damage has been decreased.

 

PvE Damage has been decreased.

 

Chain Strike When you pull an enemy character, the enemy character automatically receives a buff for 10 sec: Immunity to Pull.
During this buff, the character is immune to pull effects from Chain Strike.

 

Dominator


Dominator Changes

Flame Burst Cooldown reduced: 15 sec → 8 sec.

 

Spell of Power Additional hit damage upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%

 

Doomcryer


Doomcryer Changes

Blood Bond Cooldown reduced: 15 sec → 8 sec.

 

Spell of Fatality Additional hit damage upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%

 

Sword Muse


Sword Muse Changes

Song of Wind Can now deal critical damage.

 

Workout Duration reduced: 8 sec → 5 sec.

 

Wild Beat Added maximum landing rate: 50%.

 

PvE Damage has been slightly increased.

 

Spectral Dancer


Spectral Dancer Changes

Dance of Fury Can now deal critical damage.

 

PvE Damage has been slightly increased.

 

Fortune Seeker


Fortune Seeker Changes

Blessed Fortune Time While buff is active, Crushing Leap additional damage increased: 35% → 50%.

 

Crushing Leap Hit time reduced: 1.7 sec → 1.4 sec.
Cooldown reduced: 1 sec → 0.8 sec.

 

Trophy Thief Ignores target's defense increased: 10% → 30%.

 

Trophy Thief New enchant effects added:
+1: additional hit dealing 50% damage
+2 / +3: additional hit dealing 100% damage

 

Adena Stun Minimum landing rate added: 30%.

 

PvE Damage has been increased.

 

Maestro


Maestro Changes

Earth Tremor Casting time reduced: 1.5 sec → 1.1 sec.
Cooldown reduced: 1 sec → 0.8 sec.
Casting range increased: 120 → 200.
Ignores target's defense increased: 10% → 30%.

 

Hammer Rumble Ignores target's defense increased: 10% → 30%.
Casting range increased: 120 → 200.

 

Hammer Rumble New enchant effects added:
+1: additional hit dealing 50% damage
+2 / +3: additional hit dealing 100% damage

 

Blacksmith Attack Can now deal critical damage.
Now ignores 30% of target's defense.

 

PvE Damage has been increased.

 

Doombringer


Doombringer Changes

Shock Impact Enchant effects adjusted (see table below).

 
Old Effect New Effect
+1: 300 HP +1: 2000 HP
+2: 600 HP +2: 4000 HP
+3: 900 HP +3: 6000 HP
 

Amazing Soul Smash Cast range increased: 60 → 120.

 

Soul Impulse Cast range increased: 60 → 120.
From skill Lv. 17 (character Lv. 82), added an additional hit dealing 50% damage.

 

Ultimate Soul Impulse Cast range increased: 60 → 120.
From skill Lv. 17 (character Lv. 82), added an additional hit dealing 50% damage.

 

PvE Damage has been increased.

 

Soul Hound


Soul Hound Changes

PvE Damage has been increased.

 

Assassin


Assassin Changes

Enhanced Blow PvE cooldown reduced: 1 sec → 0.8 sec.

 

Relentless Attack PvE cooldown reduced: 5 sec → 2.5 sec.

 

PvE Damage has been slightly increased.

 

Storm Blaster


Storm Blaster Changes

Elemental Connection Soulshot Damage adjusted:
1% / 2% / 3% / 5% / 10% → 1% / 2% / 3% / 4% / 5%

 

Extra Hit Buff effects adjusted:
P. Atk. +20% → +10%
P. Skill Critical Damage effect removed.

 

Elemental Blessing Buff on ally adjusted:
Received Damage -5% / -10% → -3% / -5%

 

PvP Damage has been slightly decreased.

 

Wind Rider


Wind Rider Changes

Shadow Step: Assault Silence duration reduced: 3 sec → 2 sec.

 

Silent Move PvE Damage reduced by 10%.

 

PvE Damage has been slightly decreased.

 

PvP Damage has been slightly decreased.

 

Ghost Hunter


Ghost Hunter Changes

Shadow Step: Assault Silence duration reduced: 3 sec → 2 sec.

 

Silent Move PvE Damage reduced by 10%.

 

PvE Damage has been slightly decreased.

 

PvP Damage has been slightly decreased.

 

Adventurer


Adventurer Changes

Shadow Step: Assault Silence duration reduced: 3 sec → 2 sec.

 

Silent Move PvE Damage reduced by 10%.

 

Throw Dagger in Wrist Duration reduced: 5 sec → 3 sec.

 

PvE Damage has been slightly decreased.

 

PvP Damage has been slightly decreased.

 

Shillien Saint


Shillien Saint Changes

Mass Resurrection has been added.

 

PvE Damage has been slightly increased.

 

Eva's Saint


Eva's Saint Changes

Remove Recovery adjusted: 15% → 20% Max HP.

 

Mass Resurrection has been added.

 

Cardinal


Cardinal Changes

Eclipse New effect added: Max HP +3000.

 

Diminish Life Auto-use option has been added.

 

Darkness Fall Cooldown adjusted (see table below).

 
Old Cooldown New Cooldown
Base: 40 sec Base: 30 sec
+1: 40 sec +1: 27 sec
+2: 35 sec +2: 24 sec
+3: 30 sec +3: 21 sec
 

Darkness Fall M. Def debuff duration increased: 10 sec → 15 sec.

 

Tyrant


Tyrant Changes

Force Burst Now ignores 10% of the target's defense.

 

Force Storm Now ignores 10% of the target's defense.

 

Rose Vain


Rose Vain Changes

PvE Damage has been slightly increased.

 

Hierophant


Hierophant Changes

PvE Damage has been slightly increased.

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