Class Balance
Human Death Knight
Fury Charge Duration increased: 3 sec → 5 sec.
Auto-farm will no longer use the skill on targets already affected by the debuff from Fury Charge.
Undying Body Lv. 5: When using Punishment, chance to deal an extra hit increased: 15% → 30%.
Burning Field 4th hit removed.
Wipeout when enchanted to +2 / +3 (AOE) is now considered an AOE skill.
AOE Damage reduction is now applied to the skill.
Wipeout when enchanted to +2 / +3 (AOE):
Power increased: PvP +20% / PvE +50%.
Target count increased: PvE 4 → 8.
PvE Damage has been slightly increased.
Elf Death Knight
Fury Charge Duration increased: 3 sec → 5 sec.
Auto-farm will no longer use the skill on targets already affected by the debuff from Fury Charge.
Undying Body Lv. 5: When using Punishment, chance to deal an extra hit increased: 15% → 30%.
Frozen Field 4th hit removed.
Wipeout when enchanted to +2 / +3 (AOE) is now considered an AOE skill.
AOE Damage reduction is now applied to the skill.
Wipeout when enchanted to +2 / +3 (AOE):
Power increased: PvP +20% / PvE +50%.
Target count increased: PvE 4 → 8.
PvE Damage has been slightly increased.
Dark Elf Death Knight
Fury Charge Duration increased: 3 sec → 5 sec.
Auto-farm will no longer use the skill on targets already affected by the debuff from Fury Charge.
Undying Body Lv. 5: When using Punishment, chance to deal an extra hit increased: 15% → 30%.
Lightning Storm 4th hit removed.
Wipeout when enchanted to +2 / +3 (AOE) is now considered an AOE skill.
AOE Damage reduction is now applied to the skill.
Wipeout when enchanted to +2 / +3 (AOE):
Power increased: PvP +20% / PvE +50%.
Target count increased: PvE 4 → 8.
PvE Damage has been slightly increased.
Duelist
PvE Damage has been slightly increased.
Sacred Templar
Light Points Accumulation speed decreased when attacking a target.
Nobless Oblige Learn level changes:
Lv. 3: 82 → 85
Lv. 4: 84 → 87
Lv. 5: 86 → 89
Light Ability Learn level changes:
Lv. 1: 83 → 84
Lv. 2: 85 → 87
PvE Damage has been increased.
PvP Damage has been slightly decreased.
Titan
Hyper Rush Can now critical hit.
Destroy Shout Learn level: 90 → 88.
Titanic Weapon Lv. 3 learn level: 90 → 86.
PvE Damage has been slightly increased.
Vanguard Rider
Giant Stomp from Lv. 8+: Ignores target's defense increased: 10% → 25%.
Giant Stomp from Lv. 8+: Cooldown reduced: 60 sec → 40 sec.
Spectral Charge Lv. 6 cooldown: 20 sec → 15 sec.
PvE Damage has been slightly increased.
PvP Damage has been slightly increased.
Dreadnought
Amazing Spike Thrust from Lv. 6+: Cooldown reduced: 1 sec → 0.8 sec.
Focus Attack is now a buff (not a Toggle Skill).
While active: AOE damage reduced by 90% and you can hit only 1 target with polearm.
Focus Attack New effects added:
Lv. 7: PvE Damage +30%
Lv. 8: PvE Damage +60%
Moonlight Sentinel
Water Arrow Rain Cooldown reduced: 30 sec → 20 sec.
When enchanted: cooldown reduction with every skill enchant level has been adjusted: -5 sec → -4 sec.
Water Arrow Rain New enchant effect added:
+1: additional hit dealing 50% damage.
+2: additional hit dealing 100% damage.
PvE Damage has been increased.
Ghost Sentinel
Storm Arrow Rain Cooldown reduced: 30 sec → 20 sec.
When enchanted: cooldown reduction with every skill enchant level has been adjusted: -5 sec → -4 sec.
Storm Arrow Rain New enchant effect added:
+1: additional hit dealing 50% damage.
+2: additional hit dealing 100% damage.
PvE Damage has been increased.
Sagittarius
Flame Arrow Rain Cooldown reduced: 30 sec → 20 sec.
When enchanted: cooldown reduction with every skill enchant level has been adjusted: -5 sec → -4 sec.
Flame Arrow Rain New enchant effect added:
+1: additional hit dealing 50% damage.
+2: additional hit dealing 100% damage.
PvE Damage has been increased.
Trickster
Chain Arrest Cooldown reduced: 30 sec → 20 sec.
Chain Arrest New enchant effects added:
+1: additional hit dealing 50% damage
+2 / +3: additional hit dealing 100% damage
Deadly Shooter Lv. 3 learn level: 87 → 86.
PvP Damage has been increased.
PvE Damage has been slightly increased.
Varkas
Moon Infusion Can now be toggled for Auto-use.
PvP Damage has been slightly decreased.
PvE Damage has been increased.
Mystic Muse
Winter Sleep Minimum landing rate added: 30%.
Pushback Learn level: 90 → 85.
Relique Additional hit upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%
Relique Additional hit upon enchanting is now also applied to:
Aqua Splash & Aura Flash
Additional hit damage: 30% / 45% / 60%
Ice Spiral Enchant effects adjusted:
+1: additional hit dealing 30% damage
+2: additional hit dealing 50% damage
+3: additional hit dealing 100% damage
PvE Damage has been increased.
Archmage
Heavy Sleep Minimum landing rate added: 30%.
Pushback Learn level: 90 → 85.
Relique Additional hit upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%
Relique Additional hit upon enchanting is now also applied to:
Rain of Fire & Aura Flash
Additional hit damage: 30% / 45% / 60%
Fire Spiral Enchant effects adjusted:
+1: additional hit dealing 30% damage
+2: additional hit dealing 50% damage
+3: additional hit dealing 100% damage
PvE Damage has been increased.
Storm Screamer
Heavy Sleep Minimum landing rate added: 30%.
Pushback Learn level: 90 → 85.
Relique Additional hit upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%
Relique Additional hit upon enchanting is now also applied to:
Tempest & Aura Flash
Additional hit damage: 30% / 45% / 60%
Wind Spiral Enchant effects adjusted:
+1: additional hit dealing 30% damage
+2: additional hit dealing 50% damage
+3: additional hit dealing 100% damage
PvE Damage has been increased.
Soultaker
Heavy Sleep Minimum landing rate added: 30%.
Pushback Learn level: 90 → 85.
Relique Additional hit upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%
Relique Additional hit upon enchanting is now also applied to:
Dark Burst & Aura Flash
Additional hit damage: 30% / 45% / 60%
Dark Spiral Enchant effects adjusted:
+1: additional hit dealing 30% damage
+2: additional hit dealing 50% damage
+3: additional hit dealing 100% damage
PvE Damage has been increased.
Samurai
Thousand Wounds Cooldown adjusted (see table below).
| Old Cooldown | New Cooldown |
|---|---|
| +0: 45 sec | +0: 25 sec |
| +1: 40 sec | +1: 22 sec |
| +2: 35 sec | +2: 19 sec |
| +3: 25 sec | +3: 16 sec |
Walk in Monster Woods Cooldown: 20 sec → 15 sec.
Ignores target's defense: 15% → 25%
Crippling Strike Cooldown: 30 sec → 20 sec.
PvE Damage has been increased.
Elemental Master
Elemental Mastery Fixed an issue where M. Critical Damage stat was not working upon enchanting.
Elemental Wound Duration increased: 5 sec → 15 sec.
Exile Cooldown reduced: 60 sec → 20 sec.
Now, when attacking an imprisoned target, it will receive damage (only from summoner classes).
Duration has been reduced: 5 sec → 3 sec.
Shillien Templar
Shillien's Help Added 30% maximum chance to apply Paralyze upon attacking the target.
PvE Damage has been slightly increased.
Eva's Templar
PvE Damage has been slightly increased.
Phoenix Knight
PvP Damage has been decreased.
PvE Damage has been decreased.
Chain Strike When you pull an enemy character, the enemy character automatically receives a buff for 10 sec: Immunity to Pull.
During this buff, the character is immune to pull effects from Chain Strike.
Hell Knight
PvP Damage has been decreased.
PvE Damage has been decreased.
Chain Strike When you pull an enemy character, the enemy character automatically receives a buff for 10 sec: Immunity to Pull.
During this buff, the character is immune to pull effects from Chain Strike.
Dominator
Flame Burst Cooldown reduced: 15 sec → 8 sec.
Spell of Power Additional hit damage upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%
Doomcryer
Blood Bond Cooldown reduced: 15 sec → 8 sec.
Spell of Fatality Additional hit damage upon enchanting increased:
20% / 35% / 50% → 30% / 45% / 60%
Sword Muse
Song of Wind Can now deal critical damage.
Workout Duration reduced: 8 sec → 5 sec.
Wild Beat Added maximum landing rate: 50%.
PvE Damage has been slightly increased.
Spectral Dancer
Dance of Fury Can now deal critical damage.
PvE Damage has been slightly increased.
Fortune Seeker
Blessed Fortune Time While buff is active, Crushing Leap additional damage increased: 35% → 50%.
Crushing Leap Hit time reduced: 1.7 sec → 1.4 sec.
Cooldown reduced: 1 sec → 0.8 sec.
Trophy Thief Ignores target's defense increased: 10% → 30%.
Trophy Thief New enchant effects added:
+1: additional hit dealing 50% damage
+2 / +3: additional hit dealing 100% damage
Adena Stun Minimum landing rate added: 30%.
PvE Damage has been increased.
Maestro
Earth Tremor Casting time reduced: 1.5 sec → 1.1 sec.
Cooldown reduced: 1 sec → 0.8 sec.
Casting range increased: 120 → 200.
Ignores target's defense increased: 10% → 30%.
Hammer Rumble Ignores target's defense increased: 10% → 30%.
Casting range increased: 120 → 200.
Hammer Rumble New enchant effects added:
+1: additional hit dealing 50% damage
+2 / +3: additional hit dealing 100% damage
Blacksmith Attack Can now deal critical damage.
Now ignores 30% of target's defense.
PvE Damage has been increased.
Doombringer
Shock Impact Enchant effects adjusted (see table below).
| Old Effect | New Effect |
|---|---|
| +1: 300 HP | +1: 2000 HP |
| +2: 600 HP | +2: 4000 HP |
| +3: 900 HP | +3: 6000 HP |
Amazing Soul Smash Cast range increased: 60 → 120.
Soul Impulse Cast range increased: 60 → 120.
From skill Lv. 17 (character Lv. 82), added an additional hit dealing 50% damage.
Ultimate Soul Impulse Cast range increased: 60 → 120.
From skill Lv. 17 (character Lv. 82), added an additional hit dealing 50% damage.
PvE Damage has been increased.
Soul Hound
PvE Damage has been increased.
Assassin
Enhanced Blow PvE cooldown reduced: 1 sec → 0.8 sec.
Relentless Attack PvE cooldown reduced: 5 sec → 2.5 sec.
PvE Damage has been slightly increased.
Storm Blaster
Elemental Connection Soulshot Damage adjusted:
1% / 2% / 3% / 5% / 10% → 1% / 2% / 3% / 4% / 5%
Extra Hit Buff effects adjusted:
P. Atk. +20% → +10%
P. Skill Critical Damage effect removed.
Elemental Blessing Buff on ally adjusted:
Received Damage -5% / -10% → -3% / -5%
PvP Damage has been slightly decreased.
Wind Rider
Shadow Step: Assault Silence duration reduced: 3 sec → 2 sec.
Silent Move PvE Damage reduced by 10%.
PvE Damage has been slightly decreased.
PvP Damage has been slightly decreased.
Ghost Hunter
Shadow Step: Assault Silence duration reduced: 3 sec → 2 sec.
Silent Move PvE Damage reduced by 10%.
PvE Damage has been slightly decreased.
PvP Damage has been slightly decreased.
Adventurer
Shadow Step: Assault Silence duration reduced: 3 sec → 2 sec.
Silent Move PvE Damage reduced by 10%.
Throw Dagger in Wrist Duration reduced: 5 sec → 3 sec.
PvE Damage has been slightly decreased.
PvP Damage has been slightly decreased.
Shillien Saint
Mass Resurrection has been added.
PvE Damage has been slightly increased.
Eva's Saint
Remove Recovery adjusted: 15% → 20% Max HP.
Mass Resurrection has been added.
Cardinal
Eclipse New effect added: Max HP +3000.
Diminish Life Auto-use option has been added.
Darkness Fall Cooldown adjusted (see table below).
| Old Cooldown | New Cooldown |
|---|---|
| Base: 40 sec | Base: 30 sec |
| +1: 40 sec | +1: 27 sec |
| +2: 35 sec | +2: 24 sec |
| +3: 30 sec | +3: 21 sec |
Darkness Fall M. Def debuff duration increased: 10 sec → 15 sec.
Tyrant
Force Burst Now ignores 10% of the target's defense.
Force Storm Now ignores 10% of the target's defense.
Rose Vain
PvE Damage has been slightly increased.
Hierophant
PvE Damage has been slightly increased.
