Character Progression
Our goal is to make sure all players are able to progress in our server just by playing the game. That is why our project is leading the idea of having certain limitations on enchant of the items. As the server is progressing, such limits are being slowly increased, and new items added, making sure that players are moving forward step by step.
Behemoth Doll can also be obtained by killing monsters in Special Hunting Zone Antharas Lair. Upon slaying monsters, you will receive Monster's Energy which can then be used in Special Craft, to craft Behemoth Doll
Glakias Doll can also be obtained by killing monsters in Special Hunting Zone Frost Lord. Upon slaying monsters, you will receive Ruler's Crystal which can then be used in Special Craft, to craft Glakias Doll
Andreas Van Halter Doll can also be obtained by killing monsters in Special Hunting Zone Pagans Temple. Upon slaying monsters, you will receive Essence of Aden which can then be used in Special Craft, to craft Andreas Van Halter Doll
L-Coins and Ressurection Coins are mainly obtained by slaying monsters, and eliminating other players in PVP. Both coins have 20 second drop cooldown after killing either a monster, or another player in PVP. There is also a daily limit on how many L-Coins you can farm a day, which takes 12 hours of farming. Daily farmed coins can be checked by writing in game .cfg
Ressurection in Raid Boss area costs 50% less coins.
HP Potions
HP Potions have been adjusted, from now the amount of recovered HP depends on characters level. With each level HP Potion recovery increases by 1. Maximum healed amount is reached at Lv. 60, and higher levels do not increase recovered HP amount.
Character level | Amount recovered |
---|---|
1 - 10 | 10 |
11 | 11 |
12 | 12 |
13 | 13 |
14 | 14 |
20 | 20 |
30 | 30 |
40 - 50 (Amount recovered does not increase between these levels) | 40 |
51 | 41 |
52 | 42 |
53... | 43... |
60 | 50 |
Party Bonus
Essence is more designed for Solo gameplay, and that's okay. But a lot of players also want to play in a party, which unfortunately is not a good idea originally. Because of that we have increased acquired experience in party:
Party Member Amount | Party Bonus |
---|---|
1 | N/A |
2 | N/A |
3 | 10% |
4 | 15% |
5 | 20% |
Also, your party will have even more party bonuses if you have support classes in your party!
- If a party is made of 5 members, then a party can receive additional EXP Bonus for maximum of 2 Supports
- If your party is made of 4 Members, support bonus does not apply
- If your party is made of 5 members, and has only 1 support, then bonus for 1 support is applied
- If your party is made of 5 members, and has 2 supports, bonus for 2 supports is applied
- If your party is made of 5 members, and has 3 supports, bonus for only 2 supports is applied
- Bonus for each support in party = additional 5% bonus (For example: Party of 5 members with 2 Supports = 30% EXP Bonus instead of 20% EXP Bonus)
Following classes are considered as support: Bishop, Cardinal, Elven Elder, Eva's Saint, Shillien Elder, Shillien Saint, Paladin, Phoenix Knight, Dark Avenger, Hell Knight, Temple Knight, Eva's Templar, Shillien Knight, Shillien Templar.
Offline Hunting
What is Offline Hunting? Such feature has been added to our server, that allows our players to keep their character in game if you get disconnected from the game, or your client closed due to error. It is also suitable for players who canno't keep their computer device running all the time, and prefer to turn it off.
How does it work?
- To activate this function, you must have Offline Farm Rune (Can be purchased in L2Store)
- Type command ".offline auto" in the game chat, enable/disable message will appear in chat
- You must be in auto-hunting mode
- When all conditions are met, if you get disconnected, your character will remain in the game
- If you wish to enable offline hunting mode, you need to type the following command ".offline"
- ".offline" command will immediately disconnect you from your account, but your character will remain in the game
Note: If you try to enter the game with another character, first character will be disconnected from the server. Also in case of server restart, the character will also be disconnected from the game, and you will need to manually enter the game.
Premium Account
Premium Account can be activated by purchasing Premium Account Coupon from L2Store and double-clicking the coupon. The coupon can be bought maximum 3 times a month from one account, and it is also tradeable.
Premium Account provides the following:
- XP/SP +15%
- Adena Drop Amount +30%
- Adena Drop Chance
70%100% - Drop Rate +20%
- Spoil Rate +20%
- L-Coin Drop Count +3
- Resurrection Coin Drop Count +1
- XP Lost on Death -50%
- Resurrection w/o penalty cost -50%
- Random craft points from herbs +50%
- Activates daily login bonus
VIP System
VIP Level increases automatically as you spend in-game balance in L2Store. As you increase your VIP Level you receive certain bonuses. These bonuses have been re-worked, in order to not create disbalance between players, as VIP only provides small PVE bonuses. VIP Level never goes down.
VIP Level | Bonus received |
---|---|
1 | +1% XP/SP |
2 | +1% XP/SP +1% PVE Damage |
3 | +2% XP/SP +1.5% PVE Damage |
4 | +2% XP/SP +2% PVE Damage |
5 | +3% XP/SP +2.5% PVE Damage |
6 | +3% XP/SP +3% PVE Damage |
7 | +4% XP/SP +4% PVE Damage |
8 | +4% XP/SP +5% PVE Damage |
9 | +5% XP/SP +6% PVE Damage |
10 | +5% XP/SP +7% PVE Damage |
Nobless
Nobless skill has been added to the game. In order to receive such skill, you, or your party members must deal the final blow to Helios Raid Boss. We understand that such skill can easily be over powered, therefore certain adjustments were made to it, to make sure its simply a nice bonus skill, rather than a primary skill that is better than anything else.
Nobless
Buff Duration | 1 Hour |
Skill Cooldown | 5 Min. (Fixed) |
Skill Cast-Time | 10 Sec. |
World Trade
World Trade has been added to the server, an improved version of balance shop. In addition to being able to sell items, you can also set up a 'Buy Order', which allows you to automatically buy items from players at your desired price.
Olympiad
Olympiad arena is open on Thursdays, Fridays, Saturdays 19:00 server time, until 20:00 server time. Hero can be claimed on Sunday 12:00 server time.
Details: Olympiad is made of 3 rounds, and to win the fight you must win 2 out of 3 rounds. To win a round you must either kill your opponent, or deal more damage at the end of the round.
Olympiad will begin on 2nd week after server launch
Round #1 | Round #2 | Round #3 |
---|---|---|
Both opponents are with full HP/CP/MP | A fighter who wins the first round, begins the 2nd round with HP/CP/MP amount that he ended previous round. A fighter who looses the first round, begins 2nd round with 90% of his total HP/CP/MP |
If during the match, one fighter wins both 1st & 2nd rounds, the olympiad match is over. If after 2 rounds, the match score is 1 / 1, both opponents begin the 3rd round with full HP/CP/MP recovered. |
Heroes will receive "Heroic Miracle" passive that will improve the following statistics:
Period 1 | Period 2 | Period 3 |
All Stats +1 | All Stats +2 | All Stats +3 |
Max HP +850 | Max HP +850 | Max HP +850 |
With a certain chance triggers a buff that increased Atk. Spd. / C. Spd. / Speed | With a certain chance triggers a buff that increased Atk. Spd. / C. Spd. / Speed | With a certain chance triggers a buff that increased Atk. Spd. / C. Spd. / Speed |
Class Change
Class Change will be introduced to the server when we believe it is necessary. Punishing people who are disstatisfied with their class choice is not logical, people should enjoy the game, therefore Class Change is necessary, although due to class balance differences, some classes perform better in PVE / PVP, there has to be a penalty when making a class change.
What happens after class change?
- After Class Change your total character experience is reduced by 20%
- The following classes only lose 10% of total experience: Shillien Saint, Cardinal, Eva Saint, Spectral Dancer, Sword Muse, Phoenix Knight, Hell Knight
- After Class Change, all your skills learned for spellbooks, are refunded to you in a form of Sealed Spellbook
- After Class Change, all your enchanted skills are refunded to you in the form of Skil Enchant Charging Stones
- To perform class change you will require Class Change Coupon that can be purchased from L2Store
Skill Enchant Charging Stone 1* (+1 - +3) A Is refunded to a player after performing class change, and if the character had any enchanted 1* skills. (Example: If you had 1* skill enchanted to +2, then a +2 stone would be refunded to you. After consuming the stone, you are 100% guaranteed to enchant any 1* skill to +2)
Skill Enchant Charging Stone 2* (+1 - +3) A Is refunded to a player after performing class change, and if the character had any enchanted 2* skills. (Example: If you had 2* skill enchanted to +2, then a +2 stone would be refunded to you. After consuming the stone, you are 100% guaranteed to enchant any 2* skill to +2)
Skill Enchant Charging Stone 3* (+1 - +3) A Is refunded to a player after performing class change, and if the character had any enchanted 3* skills. (Example: If you had 3* skill enchanted to +2, then a +2 stone would be refunded to you. After consuming the stone, you are 100% guaranteed to enchant any 3* skill to +2)
Note: Class Change cannot be performed by characters who are Hero, but Hero status can be removed with the help of Olympiad NPC.
Liberty System
A Liberty system is designed to help players progress in the game, especially on rare items such as Dolls and Rare Accessories. Purchased items for Scroll of Liberty are sealed.
Liberty Fragment A resource that is used to enchant Talisman of Liberty. Only limited amount can be purchased on account a day. (Will be added to the game when average Level of players is 60+)
Talisman of Liberty Is Can be enchanted with the help of Liberty Fragments and when successfully enchanted to +5, can be exchanged to Scroll of Liberty. (With every failed enchant attempt, the success rate increases)
Scroll of Liberty Is used to trade for rare items such as Dolls and Rare Accessories in Special Craft
Sealed Rare Accessories
Sealed Rare Accessories can be obtained through events, and Ancient Adena shop. They can also now be transformed into Scroll: Enchant Sealed Rare Accessory via Game Assistant.
Why? Such feature has been added to our server, to give players a chance to enchant Rare Accessories, without having to step outside their comfort zone. Simply by playing the game, you can collect Ancient Adena, and buy Sealed Rare Accessories, or obtain them through events, or buy them using Scroll of Liberty. Then you can also transform them to Scroll: Enchant Sealed Rare Accessory, and enchant your epics.
Rare Accessory | Chance of receiving Scroll: Enchant Sealed Rare Accessory |
---|---|
Baium's Ring (Sealed) | 100% |
Frintezza's Necklace (Sealed) | 100% |
Beleth' Ring (Sealed) | 100% |
Zaken's Earring (Sealed) | 80% |
Orfen's Earring (Sealed) | 50% |
Queen Ant's Ring (Sealed) | 50% |
Ring of Core (Sealed) | 20% |
Dolls
The following Doll Cards can be compounded with an old compounding interface in inventory:
- Queen Ant Doll
- Orfen Doll
- Core Doll
- Frintezza Doll
- Zaken Doll
- Baium Doll
When compounding Lv. 1 Doll Cards through an old system, when successful, they will become Sealed Lv. 2 Doll Cards. To further continue using old compounding system, you must activate sealed doll cards, so that it is added to your account. Dolls can be extracted from a new Doll Interface. When Lv. 2 Dolls and above are extracted, they become tradeable, and can be further compounded using an old compounding system through inventory.
Note: You can only extract an extra doll, if you have just used a Doll Card, for a Doll you didn't have before, you will not be able to extract it. You will need 1 more doll of the same type.
Enchant Scrolls
Obtaining Armor & Weapon enchant scrolls won't be as simple as purchasing them for L-Coins in unlimited quantity. Enchant Scrolls can be obtained by either defeating Bosses, or trading in Crystals and Torn Enchant Scrolls with NPC Durin in Rune Township.
Torn Enchant Scroll Can be obtained by completing daily missions, purchased from Olympiad Manager, Rift Dealer or using Boss Tower Badges
Crystalizing Not only dwarves, but everyone can now turn items into crystals. Simply drag a tradeable item you wish to turn into crystals, onto this icon in Inventory.
Party Matchmaking
We believe bringing back Party Matchmaking with this new concept will help players a lot, to find a group of other players to play with.
Ancient Adena
Ancient Adena shop will be updated every month, that means that Ancient Adena will be deleted before the shop update. To find the exact date of deletion, click on the item.
Other
Max Level is currently capped at Lv. 83, and the limit will be removed before players reach that level. This is done for balancing purposes, as looking this far into the future is difficult, to guess how strong characters will be, in order to balance further hunting grounds.
Hunting Grounds are currently capped at Lv. 83, hunting grounds of higher level are either with removed monsters, or monster stats are greately increased.
Dye Booster drops from Lv. 76+ monsters
Pets have been removed from the game, including ranking of the pets.
Keber has been disabled from the game, and will be enabled back again in the later stage
L-Coin Shop has been adjusted
Overhit extra experience acquired has been disabled
Questline has been removed from the game
Sayha has been removed from the game
Magic Lamps have been removed from the game
Attack / Defense scrolls have been removed from the game
Clan Arena chest rewards have been updated
Clan Shop has been updated
Clan Passive skill for XP has been adjusted
Level ranking characters Lv. 20+ are displayed in level ranking
Rank 1 buff HP Recovery effect +50 was reduced to +20
Weapon, Armor, Accessory shop has been adjusted, added missing items up to C-grade
Out-of-party healing has been disabled for all healing skills apart from Chain Heal. EXCEPTION If character was recently hit by Raid Boss, the character can be healed by out-of-party players
Olympiad ranking since olympiad starts from 2nd profession, 2nd & 3rd proffession was merged into one. If you are Duelist (3rd profession) with 100 points, and another player is a Gladiator (2nd profession) with 101 point, Gladiator will become a hero.
New Items
Resurrection Coins are now used after death, to resurrect your character without loss of experience. Such coins can be obtained by simply slaying monsters, and also killing other players in PVP. Each player can receive 8640 Resurrection Coins a day, and with premium account you can receive 10800 Resurrection Coins a day. The maximum amount of Resurrection Coins the character can have is 10'000 coins.
Spellbook Crafting Chest can be obtained every day by completing simple daily mission such as kill 5000 monsters, and also by going to group dungeon. The chest contains Crafting Stones for spellbooks.
Equipment Crafting Chest can be obtained every day by completing simple daily mission such as kill 5000 monsters. The chest contains Crafting Stones for Boss Weapons, and Special Armors.
Equipment Crafting Piece Coupon 1 pcs can be bought daily for 5'000 L-Coins. Upon double clicking the coupon, you can trade it to receive either Boss Weapon Fragments, or Special Armor Fragments (Lv. 70+)
Spellbook Pieces are used to craft 1* - 3* spellbooks.
Boss Weapon Piece are used to craft Boss Weapons.
Special Armor Piece are used to craft Special Armors.
Protection Armor Piece are used to craft Protection Armors. are to be added to the server in later stage.
Weapon Appearance Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Weapon Appearance stone. (Will be added to the game in the later stage)
Costume Appearance Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Costume. (Will be added to the game in the later stage)
Hair Accessory Appearance Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Hat
Emotes Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Emote
Mounts Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Mount
Collection Chest Will be added to the game when collections get unlocked. When opening a Collection Chest, you will receive all the necessary items to complete a certain collection.
Special Dragon Fruit Is a new item slightly increasing characters stats. Can be obtained through daily activities and also limited amount can be purchased for L-Coins in L-Ccoin shop.
Parnasus Time Stone A new time stone that extends time in Parnassus. Replacement of Primeval Isle special hunting zone
Torn Enchant Scrolls Are necessary in exchange for Enchant Scrolls with NPC Durin in Rune Township.
Elixir Flask Is an empty flask used to mix with Elixir Powders in order to create Elixir Potion.
Boss Tower Badge Can be received by climbing the tower and defeating the bosses. Item can be used to exchange for different items with NPC Frikios in Rune Township
Scarab's Fossil Is a new resource that drops from monsters to characters Lv. 45+ and higher. The item is necessary to enter group dungeon.
Rift Essence Is a new resorce that can be acquired by defeating monsters inside Rifts. The item can be traded with Rift Dealer for different items.
Oak Pistols A new weapon added to the game.
Hunter's Pistols A new weapon added to the game.
Forest Pistols A new weapon added to the game.
Colt Pistols A new weapon added to the game.
Prestige Colt Pistols A new weapon added to the game.
Blunderbuss XVII Pistols A new weapon added to the game.
Flintlock Pistols A new weapon added to the game.
Precision Pistols A new weapon added to the game.
Blunderbuss XIX Pistols A new weapon added to the game.
Precision aX Pistols A new weapon added to the game.
Adjusted Items
Dragon Belt
Enchant Value | Added Effect |
---|---|
+4 | HP Recovery Potions' Effect +25 |
Einhasad's Pendant
Level | Added Effect |
---|---|
Lv. 2 - 5 | Acquired XP / SP removed |
Gran Kain's Pendant
Enchant Value | Added Effect |
---|---|
+0 - +5 | Acquired XP / SP removed |
Talisman of Aden
Enchant Value | Previous Effect | New Effect |
---|---|---|
+1 | P. Def +5 M. Def +5 Atk. Spd +10 Casting Spd. +10 Max HP +100 Max MP +30 |
Atk. Spd +10 Casting Spd. +10 Max HP +25 Max MP +30 |
+2 | P. Def +10 M. Def +10 Atk. Spd +12 Casting Spd. +12 Max HP +120 Max MP +50 |
Atk. Spd +12 Casting Spd. +12 Max HP +50 Max MP +50 |
+3 | P. Def +15 M. Def +20 Atk. Spd +15 Casting Spd. +15 Max HP +150 Max MP +70 |
Atk. Spd +15 Casting Spd. +15 Max HP +75 Max MP +70 |
+4 | P. Def +20 M. Def +30 Atk. Spd +20 Casting Spd. +20 Max HP +180 Max MP +100 Acquired XP / SP +10% |
Atk. Spd +20 Casting Spd. +20 Max HP +100 Max MP +100 Acquired XP / SP +5% |
+5 | P. Atk +50 M. Atk +100 P. Def +30 M. Def +40 Atk. Spd +25 Casting Spd. +25 Max HP +220 Max MP +130 Acquired XP / SP +15% |
Atk. Spd +25 Casting Spd. +25 Max HP +125 Max MP +130 Acquired XP / SP +7% |
+6 | P. Atk +80 M. Atk +150 P. Def +40 M. Def +60 Atk. Spd +40 Casting Spd. +45 Max HP +260 Max MP +160 Acquired XP / SP +20% |
Atk. Spd +40 Casting Spd. +45 Max HP +150 Max MP +160 Acquired XP / SP +10% |
+7 | P. Atk +135 M. Atk +250 P. Def +60 M. Def +80 Atk. Spd +70 Casting Spd. +75 Max HP +520 Max MP +320 Acquired XP / SP +50% |
Atk. Spd +70 Casting Spd. +75 Max HP +300 Max MP +320 Acquired XP / SP +15% |
+8 | P. Atk +180 M. Atk +360 P. Def +80 M. Def +120 Atk. Spd +80 Casting Spd. +95 Max HP +640 Max MP +360 Acquired XP / SP +55% |
P. Atk +180 M. Atk +210 P. Def +80 M. Def +120 Atk. Spd +80 Casting Spd. +95 Max HP +640 Max MP +360 Acquired XP / SP +17% |
+9 | P. Atk +225 M. Atk +430 P. Def +120 M. Def +160 Atk. Spd +90 Casting Spd. +110 Max HP +910 Max MP +430 Acquired XP / SP +60% |
P. Atk +280 M. Atk +340 P. Def +120 M. Def +160 Atk. Spd +90 Casting Spd. +110 Max HP +910 Max MP +430 Acquired XP / SP +19% |
+10 | P. Atk +270 M. Atk +490 P. Def +160 M. Def +200 Atk. Spd +100 Casting Spd. +125 Max HP +1120 Max MP +530 Acquired XP / SP +65% |
P. Atk +400 M. Atk +470 P. Def +160 M. Def +200 Atk. Spd +100 Casting Spd. +125 Max HP +1120 Max MP +530 Acquired XP / SP +21% |
Blessed Talisman of Aden
Enchant Value | Previous Effect | New Effect |
---|---|---|
+8 | P. Atk +200 M. Atk +390 P. Def +100 M. Def +140 Atk. Spd +85 Casting Spd. +105 Max HP +775 Max MP +395 Acquired XP / SP +57% |
P. Atk +240 M. Atk +280 P. Def +100 M. Def +140 Atk. Spd +85 Casting Spd. +105 Max HP +775 Max MP +390 Acquired XP / SP +18% |
+9 | P. Atk +250 M. Atk +455 P. Def +140 M. Def +180 Atk. Spd +95 Casting Spd. +120 Max HP +1015 Max MP +480 Acquired XP / SP +62% |
P. Atk +350 M. Atk +420 P. Def +140 M. Def +180 Atk. Spd +95 Casting Spd. +115 Max HP +1015 Max MP +480 Acquired XP / SP +20% |
+10 | P. Atk +500 M. Atk +500 P. Def +250 M. Def +250 Atk. Spd +130 Casting Spd. +130 Max HP +1200 Max MP +600 Acquired XP / SP +70% PVP Damage +3% |
P. Atk +600 M. Atk +600 P. Def +250 M. Def +250 Atk. Spd +130 Casting Spd. +150 Max HP +1500 Max MP +600 Acquired XP / SP +25% PVP Damage +3% |
Cloak of Protection
Enchant Value | Previous Effect | New Effect |
---|---|---|
+2 | Max HP +5% Max MP +5% Bow Resistance +2% Acquired XP / SP +3% |
Max HP +5% |
+3 | Max HP +6% Max MP +6% Bow Resistance +2% Acquired XP / SP +5% |
Max HP +6% Max MP +6% Bow Resistance +2% Acquired XP / SP +2% |
+4 | Max HP +7% Max MP +7% Bow Resistance +3% Acquired XP / SP +7% P. Def +2% M. Def +2% |
Max HP +7% Max MP +7% Bow Resistance +3% Acquired XP / SP +3% P. Def +2% M. Def +2% |
+5 | Max HP +9% Max MP +9% Bow Resistance +3% Acquired XP / SP +10% P. Def +4% M. Def +4% |
Max HP +9% Max MP +9% Bow Resistance +3% Acquired XP / SP +4% P. Def +4% M. Def +4% |
+6 | Max HP +11% Max MP +11% Bow Resistance +4% Acquired XP / SP +15% P. Def +6% M. Def +6% |
Max HP +11% Max MP +11% Bow Resistance +4% Acquired XP / SP +5% P. Def +6% M. Def +6% |
+7 | Max HP +13% Max MP +13% Bow Resistance +6% Acquired XP / SP +20% P. Def +8% M. Def +8% All Critical Damage +5% |
Max HP +13% Max MP +13% Bow Resistance +6% Acquired XP / SP +7% P. Def +8% M. Def +8% All Critical Damage +5% |
+8 | Max HP +15% Max MP +15% Bow Resistance +9% Acquired XP / SP +25% P. Def +10% M. Def +10% All Critical Damage +7% All Received Critical Rate -3% All Received Critical Damage -3% |
Max HP +15% Max MP +15% Bow Resistance +9% Acquired XP / SP +7% P. Def +10% M. Def +10% All Critical Damage +7% All Received Critical Rate -3% All Received Critical Damage -3% |
+9 | Max HP +18% Max MP +18% Bow Resistance +12% Acquired XP / SP +30% P. Def +12% M. Def +12% All Critical Damage +10% All Received Critical Rate -5% All Received Critical Damage -5% |
Max HP +18% Max MP +18% Bow Resistance +12% Acquired XP / SP +7% P. Def +12% M. Def +12% All Critical Damage +10% All Received Critical Rate -5% All Received Critical Damage -5% |
+10 | Max HP +20% Max MP +20% Bow Resistance +15% Acquired XP / SP +30% P. Def +15% M. Def +15% All Critical Damage +15% All Received Critical Rate -10% All Received Critical Damage -10% |
Max HP +20% Max MP +20% Bow Resistance +15% Acquired XP / SP +10% P. Def +15% M. Def +15% All Critical Damage +15% All Received Critical Rate -10% All Received Critical Damage -10% |
Hero Circlet
Enchant Value | Old Effect | New Effect |
---|---|---|
+4 | <Fatal Critical Strike> Trigger rate: 5% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +5% |
<Fatal Critical Strike> Trigger rate: 5% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +5% |
+5 | <Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +15% |
<Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +15% |
+6 | <Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +25% |
<Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +25% |
+7 | <Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +40% |
<Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +35% |
+8 | <Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +60% |
<Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +45% |
+9 | <Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +80% |
<Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +55% |
+10 | <Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +100% |
<Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +70% |
Blessed Hero Circlet
Enchant Value | Old Effect | New Effect |
---|---|---|
+4 | <Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +10% |
<Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +10% |
+5 | <Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +20% |
<Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +20% |
+6 | <Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +30% |
<Fatal Critical Strike> Trigger rate: 10% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +30% |
+7 | <Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +50% |
<Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +40% |
+8 | <Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +70% |
<Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +50% |
+9 | <Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +90% |
<Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +60% |
+10 | <Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +100% |
Received Skill Critical Damage -15% <Fatal Critical Strike> Trigger rate: 15% Trigger cooldown: 8 sec. Duration: 8sec. Effect: Skill Critical Damage +70% |
Talisman of Eva
Enchant Value | Old Effect | New Effect |
---|---|---|
+8 | All Received Critical Damage -11% | All Received Critical Damage -12% |
+9 | All Received Critical Damage -13% | All Received Critical Damage -15% |
+10 | All Received Critical Damage -14% | All Received Critical Damage -20% |
Blessed Talisman of Eva
Enchant Value | Old Effect | New Effect |
---|---|---|
+5 | All Received Critical Damage -6% | All Received Critical Damage -7% |
+6 | All Received Critical Damage -8% | All Received Critical Damage -9% |
+7 | All Received Critical Damage -10% | All Received Critical Damage -12% |
+8 | All Received Critical Damage -12% | All Received Critical Damage -14% |
+9 | All Received Critical Damage -14% | All Received Critical Damage -18% |
+10 | All Received Critical Damage -15% | All Received Critical Damage -25% |
Beryl
Level | Old Effect | New Effect |
---|---|---|
6 | N/A | Received Damage -2% |
7 | N/A | Received Damage -4% |
8 | N/A | Received Damage -8% |
Set Effects
Chain Mail
Set Pieces | Old Effect | New Effect |
---|---|---|
3 Pieces | N/A | Atk. Speed +40 |
Compound Armor
Set Pieces | Old Effect | New Effect |
---|---|---|
2 Pieces | N/A | Suppression Resistance +10% |
2 Pieces + Shield | N/A | M. Def +100 |
Full Plate Armor
Set Pieces | Old Effect | New Effect |
---|---|---|
2 Pieces | Max HP +270 | Max HP +470 |
Reinforced Mithril Shirt
Set Pieces | Old Effect | New Effect |
---|---|---|
2 Pieces | P. Evasion +4 | Speed +7 |
3 Pieces | Infection Ressistance +30% | All Critical Damage +75 |
Theca Leather Armor
Set Pieces | Old Effect | New Effect |
---|---|---|
3 Pieces | N/A | Atk. Speed +40 C. Speed +40 |
Robe Enchanted Set Effect
Enchant Value | Old Set Effect | New Set Effect |
---|---|---|
+6 | N/A | N/A |
+7 | N/A | N/A |
+8 | Healing Power +52 | C. Speed +72 |
Demon Tunic
Set Pieces | Old Effect | New Effect |
---|---|---|
3 Pieces | WIT -1 | WIT -1 stat removed (No longer reduces WIT) |
Divine Tunic
Set Pieces | Old Effect | New Effect |
---|---|---|
3 Pieces | WIT +1 | WIT +3 Speed +7 |
Avadon Heavy Armor
Set Pieces | Old Effect | New Effect |
---|---|---|
2 Pieces | Max HP +294 | Max HP +494 |
3 Pieces | Infection Ressistance +60% | Sleep / Hold Ressistance +20% |
Avadon Leather Armor
Set Pieces | Old Effect | New Effect |
---|---|---|
2 Pieces | P. Critical Damage +30 | All Critical Damage +100 Speed +7 |
3 Pieces | Infection Ressistance +60% | Sleep / Hold Ressistance +20% |
Avadon Robe Armor
Set Pieces | Old Effect | New Effect |
---|---|---|
2 Pieces | Infection Ressistance +60% | Sleep / Hold Ressistance +20% |
Zubei Heavy Armor
Set Pieces | Old Effect | New Effect |
---|---|---|
2 Pieces | Max HP +294 | Max HP +544 |
Zubei Leather Armor
Set Pieces | Old Effect | New Effect |
---|---|---|
2 Pieces | P. Evasion +4 | Atk. Speed +50 |
3 Pieces | P. Critical Rate +10 | P. Skill Critical Rate +3% |
Zubei Robe Armor
Set Pieces | Old Effect | New Effect |
---|---|---|
2 Pieces | MP Recovery Rate +5.26% Max MP +102 |
HP Recovery Rate +5.26% Max HP +302 |
5 Pieces | M. Atk +2% | INT +2 |
Armors
Boots of Evasion
Old Effect | New Effect |
---|---|
Upon trigger, 30 second effect applies, highly increasing characters evasion. Effect can be removed by landing 5 successful hits to the character. | Upon trigger, an effect applies for 5 seconds, highly increasing characters evasion. |
Gaiters of Protection
Enchant Value | Old Effect | New Effect |
---|---|---|
+0 | A 2% chance to limit received damage to 5000 for 5 sec. when hit. (Cooldown: 10 sec.) | A 2% chance to limit received damage to 7000 for 3 sec. when hit. (Cooldown: 10 sec.) |
+1 | A 2% chance to limit received damage to 4800 for 5 sec. when hit. (Cooldown: 10 sec.) | A 2% chance to limit received damage to 6800 for 3 sec. when hit. (Cooldown: 10 sec.) |
+2 | A 2% chance to limit received damage to 4600 for 5 sec. when hit. (Cooldown: 10 sec.) | A 2% chance to limit received damage to 6600 for 3 sec. when hit. (Cooldown: 10 sec.) |
+3 | A 2% chance to limit received damage to 4400 for 5 sec. when hit. (Cooldown: 10 sec.) | A 2% chance to limit received damage to 6400 for 3 sec. when hit. (Cooldown: 10 sec.) |
+4 | A 2% chance to limit received damage to 4200 for 5 sec. when hit. (Cooldown: 10 sec.) | A 2% chance to limit received damage to 6200 for 3 sec. when hit. (Cooldown: 10 sec.) |
+5 | A 4% chance to limit received damage to 4000 for 5 sec. when hit. (Cooldown: 10 sec.) | A 4% chance to limit received damage to 6000 for 3 sec. when hit. (Cooldown: 10 sec.) |
+6 | A 6% chance to limit received damage to 3600 for 5 sec. when hit. (Cooldown: 10 sec.) | A 6% chance to limit received damage to 5600 for 3 sec. when hit. (Cooldown: 10 sec.) |
+7 | A 8% chance to limit received damage to 3200 for 5 sec. when hit. (Cooldown: 10 sec.) | A 8% chance to limit received damage to 5200 for 2.5 sec. when hit. (Cooldown: 10 sec.) |
+8 | A 10% chance to limit received damage to 2800 for 5 sec. when hit. (Cooldown: 10 sec.) | A 10% chance to limit received damage to 4800 for 3 sec. when hit. (Cooldown: 10 sec.) |
Boss Weapons
Zaken Sword
Old Effect | New Effect |
---|---|
+ CON / MEN | + STR / CON |
Orfen Sword
Old Effect | New Effect |
---|---|
+ DEX / CON | + STR / CON |
Gorde Spear
Old Effect | New Effect |
---|---|
+ DEX / CON | + STR / CON |
Queen Ant Blunt
Old Effect | New Effect |
---|---|
+ DEX / WIT | + INT / CON |
Aztacan Wand Can only be equipped by support classes (Cardinal, Eva's Saint, Shillien Saint)
Enchant Value | Old Effect | New Effect |
---|---|---|
+0 | Atk. Speed +5 C. Speed +5 |
Atk. Speed +15 C. Speed +15 |
+1 | Atk. Speed +10 C. Speed +10 |
Atk. Speed +25 C. Speed +25 |
+2 | Atk. Speed +15 C. Speed +15 |
Atk. Speed +35 C. Speed +35 |
+3 | Atk. Speed +20 C. Speed +20 |
Atk. Speed +50 C. Speed +50 |
+4 | Atk. Speed +30 C. Speed +30 |
Atk. Speed +65 C. Speed +65 |
+5 | Atk. Speed +40 C. Speed +40 |
Atk. Speed +100 C. Speed +100 |
+6 | Atk. Speed +50 C. Speed +50 |
Atk. Speed +120 C. Speed +120 |
+7 | Atk. Speed +60 C. Speed +60 |
Atk. Speed +140 C. Speed +140 |
+8 | Atk. Speed +70 C. Speed +70 |
Atk. Speed +160 C. Speed +160 |
+9 | Atk. Speed +80 C. Speed +80 |
Atk. Speed +180 C. Speed +180 |
+10 | Atk. Speed +100 C. Speed +100 |
Atk. Speed +200 C. Speed +200 |
Rare Accessories
Baium Ring
Enchant Value | Old Effect | New Effect |
---|---|---|
+2 | P. Critical Damage +15% M. Skill Critical Damage +10% |
All Critical Damage +10% |
Queen Ant Ring
Enchant Value | Old Effect | New Effect |
---|---|---|
+2 | P. Critical Damage +10% M. Skill Critical Damage +5% |
All Critical Damage +5% |
Upgrade limitations
Such feature keeps the balance between Pay 2 Win, and people who improve their character just by playing the game. Without certain limits, a person who can spend money, will almost instantly skyrocket and enchant certain items as much as they can. Whereas compared to a Free 2 Play player, it takes him some time, to farm L-Coins and improve those items. This is why there are Item upgrade limitations, making sure the server is moving forward step by step.
At the beginning of a new journey, new server Odyssey will have the following items, and limitations on server start, and yes safe enchanting remains making it much easier to enchant your items:
Cloak of Protection +7 Limit (Can be obtaind from Special Craft for Giran Seals)
Talisman of Aden +7 Limit (Can be obtaind from Special Craft for Giran Seals)
Einhasad Pendant Lv. 3 Limit (Will be added to the game on the next server restart, after 1st character in the game reaches Lv. 40) (For balancing purposes)
Talisman of Eva +4 Limit (Can be obtaind from L-Coin shop for Adena only)
Talisman of Speed +4 Limit (Can be obtaind from L-Coin shop for Adena only)
Talisman of Venir Lv. 10 Limit (Can be obtaind from Special Craft for Adena only)
Agathion Bracelet Lv. 3 Limit (Can be obtaind from L-Coin shop)
Talisman Bracelet Lv. 3 Limit (Can be obtaind from L-Coin shop)
Brooch Lv. 3 Limit (Can be obtaind from L-Coin shop)
Aden's Soul Crystal - Armor Lv. 6 Limit (Can be obtaind from group dungeons / instances / bosses / rift shop)
Aden's Soul Crystal - Weapon Lv. 8 Limit (Can be obtaind from group dungeons / instances / bosses / rift shop)
Hardin's Soul Crystal Lv. 8 Limit (Can be obtaind from group dungeons / instances / bosses / rift shop)
To make sure you can easily know what item limitations are currently in the server, we have added an extra interface. When enchanting an item, you will see an extra interface window displaying the items and the maximum value they can be enchanted to.
Skill Enchanting
Will be disabled on the server launch, and eventually when we believe the server is ready, it will be slowly enabled again with limitations.
Starter Packs
Starter Pack (Low) can be bought in L2Store for $10 In-Game balance.
Starter Pack (Mid) can be bought in L2Store for $20 In-Game balance.
Starter Pack (High) can be bought in L2Store for $30 In-Game balance.
Crafting
Our team believes the original idea of Essence (only being able to achieve certain items from Random Craft, Lootboxes, and Bosses) is boring, not interesting, and most of all UNFAIR. This is why we created a new crafting system, that will allow our players to craft 1* - 3* Spellbooks, Boss Weapons, Special Armors, and Protection Armors.
Just by playing the game, without having to invest anything at all, or having to gamble, you will be able to progress.
Spellbook Craft | Boss Weapon Craft | Armor Craft | |
---|---|---|---|
Items required for craft | Spellbook Crafting Stone / Spellbook Pieces | Boss Weapon Crafting Stone / Boss Weapon Pieces | Special Armor Crafting Stone / Special Armor Pieces |
Success Chance | 100% | 60% | 60% |
Upon Failure | N/A | 60% of crafting ingredients refunded | 60% of crafting ingredients refunded |
Spellbook Crafting Chest Behaves like a lootbox, inside of the chest, there are all 1* - 3* Spellbook crafting stones. The chance of receiveing a Spellbook Crafting Stone is low, therefore even if you don't recieve a Spellbook Crafting Stone, you will receive Giran Seals.
Spellbook Crafting Stone Is used as main ingredient in the crafting process. Every spellbook has its own crafting stone (Like a recipe).
Spellbook Pieces are used to craft spellbooks.
Equipment Crafting Chest Upon opening the chest, you have a chance to receive a crafting stone for equipment.
Equipment Crafting Piece Coupon 1 pcs can be bought daily for 5'000 L-Coins. Upon double clicking the coupon, you can trade it to receive either Boss Weapon Pieces, or Special Armor Pieces
Special Armor Crafting Stone Each part of the set (Helmet, Breastplate, Gaiters, Gloves, Boots) have their own crafting stone, that is needed in the crafting process.
Special Armor Pieces are used to craft Special Armors.
Protection Armor Pieces are to be added to the server in later stage.
Boss Weapon Crafting Stone Every Boss Weapon has their own Crafting Stone, that is needed in order to craft the weapon.
Boss Weapon Piece are used to craft Boss Weapons.
We have also added a list of all the things you can possibly craft, including the amount of ingredients required for the craft.
Quality of life
Collection Chest
Ever since collection has been added to the game, people had a split decision about it, some people like it, and some people hate it. Nevertheless we have made some adjustments to make collection filling easier. Collection Chest has been added to Random Craft, Bosses, Solo Bosses, and Group Dungeons. Upon opening a Collection Chest, you will receive another chest, for example Collection Chest - Sword Master (Attack). The name of the chest indicates for which collection items are provided from the chest.
Collection Chest will be added in the later stage of the game, when collectons are enabled again.
Collection Disabled
On the beginning of the server, the collections will be disabled, meaning that even if a collection is completed, the character will not receive bonuses from it. You will still be able to add items to the collection, to keep your inventory and warehouse clean. Eventually when the time comes, we will start enabling certain collections.
Collection Interface
Two extra buttons Pr. Store Review, World Trade Review have been added to collection interface, making it easier for you to find the item you wish to add to your collection.
Boss Tower
Boss Tower is a replacement for something previous players might remember as Solo Dungeon. Only that now we turned it into what it was supposed to be. Each floor has different bosses with different drop-list and mechanics.
Boss Tower can be entered once a day for 30 Min. Every time you enter you continue at the floor where you left.
Boss Tower resets weekly, and after reset you begin from Floor 1 again. (Inside the tower there is no penalty on drop rate no matter of the level difference between the character and the boss)
NOTE: Dying inside the Boss Tower means you need to re-enter, and the fight with the boss will reset!
Currently completed Boss Tower floors: (During OBT only 4 floors will be enabled, to keep the rest of them a mystery and so that everyone has equal amount of knowledge about them on live server)
Boss Name | Boss Tower floor | Boss Level |
Sikandari Oracle | Floor 1 | 40 |
Arcdeva Poseidon | Floor 2 | 44 |
Mr Krabs | Floor 3 | 48 |
Arachne Volcano | Floor 4 | 52 |
Democrone | Floor 5 | 56 |
Pandurus | Floor 6 | 60 |
Blaze | Floor 7 | 64 |
Holy Reaper | Floor 8 | 68 |
Syrax | Floor 9 | 72 |
Kayn | Floor 10 | 76 |
Harnak's Wrath | Floor 11 | 78 |
To Be Announced | Floor 12 - 20 | 80+ |
Group dungeons
Group dungeons are designed for groups of people to get together, and fight their way through the dungeon with one goal to defeat the boss and hope for nice loot.
Not only bosses have a nice drop-list, but also when the boss is defeated, multiple chests will appear (Based on how many people entered the dungeon). Every player can open a single chest, and receive the following rewards:
Spellbook Crafting Stone Chest 2 pcs
Spellbook Pieces 2 pcs
Magic Tablets (Sealed) 3 pcs
Ancient Adena 50 pcs
Mission Points 50 pcs
Note: Chests only appear in Group Dungeon Lv. 64 and higher. To enter a group dungeon all party members must have 1800 Scarab's Fossil. There is no cooldown on how many times you can enter a Day, as long as you have enough required items to enter. Lv. 30 Group Dungeon does not require Scarab's Fossil.
Scarab's Fossil Is a new resource that drops from monsters to characters Lv. 45+ and higher. The item is necessary to enter group dungeon.
Currently available group dungeons:
Dungeon Level | Required member amount to enter |
---|---|
Lv. 30 | 5 |
Lv. 48 | 5 |
Lv. 56 | 5 |
Lv. 64 | 5 |
Lv. 68 | 5 |
Lv. 72 | 5 |
Lv. 76 | 5 |
Lv. 79 | 5 |
Lv. 82 | 5 |
Gear Score
The Gear Score feature is designed to give people an idea of how strong their character is, including other people. We originally came up with this idea because of the large number of costumes and weapon skins we created. We thought it would be difficult to determine how strong people were if everyone wore costumes and didn't know what gear they were wearing. By simply selecting a target, you'll get a brief idea of how strong that character is based on their Gear Score.
- You can check your Gear Score (GS) in the Character Stats window (ALT +T).
- GS of other people is displayed under their nickname.
What affects your Gear Score?
- Weapons
- Armors
- Accessories
- Enchanting items such as Dragon Belt, Hero Circlet, Stones, Cloak, Talismans, Agathions, and etc...
- Dyes level
- Dolls
- Runes
- Elixirs
- Completed Collection (in percentage)
Also for entertainment purposes, we have added a Gear Score ranking. We think that people will be interested to know where their character is in ranking, based on Gear Score.
NOTE: The Gear Score Ranking has no bonuses, it is for entertainment purposes only.
Fortress Siege
The server will have the following fortresses available to be claimed:
Southern Fortress
Ivory Fortress
Archaic Fortress
Antharas Fortress
What are the benefits of owning a Fortress?
A clan that owns a fortress, is able to learn a new clan skill "Summon Tent" that allows a clan leader to summon a tent, that spawns clan troops.
Registration to attack the fortress begins on Sundays at 20:00 Server Time
Attack on the fortress begins on Sundays at 21:00 Server Time
Fortress Siege lasts 1 Hour
How to claim a fortress?
A clan that claims a fortress during an on-going siege, starts accumulating points. 1 Second = 1 Point.
The clan that has most points when the siege ends, are announced victorious.
If a clan accumulates 1800 points (1800 seconds of control over a fortress) they are announced victorious, and the siege on that particular fortress ends.
Clan Tents
A Clan tent can be summoned by Clan Leader (Must own a fortress). A summoned tent will then start spawning troops, and they will attack surrounding monsters. All dropped items, including adena will go straight to clan warehouse. The tent can be attacked by any player, therefore it can be destroyed, meaning the troops will no longer spawn. The duration of the tent is 3 Hours, and the cooldown of the summoning skill 6 Hours.
Note: If you attack a troop, he will attack back! Also Clan Tent cannot be summoned in instance zones.
Troops: Clan Tent level can be increased in the fortress, and the level of the tent determines the level of the troops (The higher the level, the stronger they are) and the amount of maximum troops that can be summoned at the time.
Clan Tent Level | Clan Troop Level | Max Troop Amount |
Lv. 1 | 30 | 8 |
Lv. 2 | 35 | 9 |
Lv. 3 | 40 | 10 |
Lv. 4 | 45 | 10 |
Lv. 5 | 50 | 10 |
Lv. 6 | 55 | 11 |
Lv. 7 | 60 | 11 |
Lv. 8 | 65 | 11 |
Lv. 9 | 70 | 13 |
Lv. 10 | 75 | 14 |
To Be Announced | To Be Announced | To Be Announced |
Clan Tent HP is also displayed for clan members whenever the tent is summoned
In order to help clan members defend the tent when it's under attack, a teleport has been added to Clan Interface, that teleports you next to summoned tent
Character customization
We have created a big variety of ways for you to customize your character. Before purchasing anything from Game Assistant, you are able to check how it looks by holding SHIFT key button, and clicking on your selection with Left Mouse Button.
Weapon Appearance Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Weapon Appearance stone
Costume Appearance Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Costume
Hair Accessory Appearance Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Hat
Cloak Appearance Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Cloak
Emotes Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Emote
Mounts Coupon can be bought in L2Store and then traded in Game Assistant to your chosen Mount
Emotes
Not only you can change the way your Weapon, Armor, Cloak, looks, but now you can also display how you feel using emotes. We believe it will be fun for players to apply them in many different situations, whether its to display that you are sad, annoyed, happy, laughing, or use it to annoy other people, and use a crying emote when you kill someone in PVP.
Raid Bosses
Evening pool random spawn time of bosses between 20:30 - 22:00 (Server Time)
Over 100 New Bosses that have been added to the game, have spawn time of 12 Hours. Only bosses in 6 level range from your characters level, are displayed on the map.
Grand Bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Helios (Nobless RB) | 48 Hour spawn time after death | N/A |
Antharas | 21:00 | Sunday |
Darion | 12 Hours (+/- 1 Hour) after death | N/A |
Beleth | 22:00 | Saturday |
Baium | 15:00 / 21:00 | Everyday |
Immortal Baium | 20% chance to spawn upon death of Baium | N/A |
Behemoth | Evening Pull | Monday / Wednesday / Friday |
Immortal Behemoth | 30% chance to spawn upon death of Behemoth | N/A |
Gorde | 26 Hour spawn time after death | Everyday |
Immortal Gorde | 30% chance to spawn upon death of Gorde | N/A |
Epic Bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Queen Ant | Evening Pull | Everyday |
Zaken | Evening Pull | Everyday |
Orfen | Evening Pull | Everyday |
Core | Evening Pull | Everyday |
Chaotic Bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Chaotic Zaken | Has a 50% chance to spawn upon death of Zaken | N/A |
Chaotic Queen Ant | Has a 50% chance to spawn upon death of Queen Ant | N/A |
Chaotic Orfen | Has a 50% chance to spawn upon death of Orfen | N/A |
Chaotic Core | Has a 50% chance to spawn upon death of Core | N/A |
Priest Bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Angel Priest of Baium | Spawns at the same time with Baium | N/A |
Queen Ant Drone Priest | Spawns at the same time with Queen Ant | N/A |
Orfen's Priest Lord Ipos | Spawns at the same time with Orfen | N/A |
Priest of Core Decar | Spawns at the same time with Core | N/A |
GOD Bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Octavis | Evening Pull | Monday |
Tauti | Evening Pull | Tuesday |
Baylor | Evening Pull | Wednesday |
Istina | Evening Pull | Thursday |
Roaming Hunters
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Crow | 3 Hour spawn time after death | N/A |
Inspector | 3 Hour spawn time after death | N/A |
Hellbound Bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Satina | Random spawn between 20:05 - 20:30 | Saturday |
Deiman | Random spawn between 20:05 - 20:30 | Saturday |
Aizen Kelsour | Random spawn between 20:05 - 20:30 | Saturday |
Ryuminir | Random spawn between 20:05 - 20:30 | Saturday |
Frost Lord Bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Slicing | 20% chance to spawn | Tuesday / Thursday / Saturday |
Reggiesys | 80% chance to spawn | Tuesday / Thursday / Saturday |
Tiron | 22:00 | Tuesday / Thursday / Saturday |
Glakias | Spawns after Slicing or Reggiesys death | Tuesday / Thursday / Saturday |
Kelbim Fortress / Pagans Temple bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Kelbim | 22:00 | Friday |
Andreas Van Holter | 22:00 | Friday |
World Tower of Insolence bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
TOI Bosses | 15:00 / 21:00 | Everyday |
Command Channel Bosses
Raid Boss | Spawn Time (Server Time) | Days |
---|---|---|
Katuba | 21:00 | Everyday |
Kadin | Evening Pull | Everyday |
Karim | 20:00 / 22:00 / 00:00 / 02:00 | Everyday |
Lv. 80 RB | 26 Hour spawn time after death | N/A |
Lv. 85 RB | 26 Hour spawn time after death | N/A |
Elite Monsters
New monster type has been added to the game. Elite Monsters have a random spawn time after death 20-25 min. They spawn in various hunting grounds, increased stats, and drop-list.
Solo Bosses
We have added more solo bosses to the game, and also made it easier for your eye to recognise which bosses on the map are Solo Bosses, by changing the colour of the icon.
Hunting Grounds
As the game concept has been completely re-worked, we have added a lot of new hunting grounds, and changed the old ones in order to add something new, to also match them to the new concept. Added over 30 New Hunting Grounds.
The following hunting grounds do not have direct teleport to them, therefore you need to get there from nearest teleport on foot:
- Dion Hills
- Execution Grounds
- Nornil's Cave
Share Location, Save My Teleport, Vengence, is disabled in the following hunting grounds:
- Elven Ruins
- Elven Fortress
- Cave of Trials
- Primeval Isle
- Antharas Lair
- Monastery of Silence (2nd floor and higher)
Dungeons
The following table will show information on how the following dungeons have been changed:
Dungeon Name | New requirements to enter | Additional Information |
Dream Dungeon | Minimum level to enter, Lv. 65 | Monster / Boss stats, drop-list adjusted |
Clan Arena | Minimum level to enter, Lv. 40 | Chest rewards have been updated Boss stats reworked |
Dwelling of Spirits | Minimum level to enter, Lv. 65 | Boss stats / drop-list reworked |
Frintezza Raid | Minimum level to enter, Lv 76 | Boss stats / drop-list reworked |
Special Zones
The following table will show information on which Special Zones will be enabled / disabled on server start, and also extra information:
Special Zone | Enabled / Disabled | Extra information |
Aligator Island | Enabled on server start | Reworked level, now Lv. 40 - Lv. 61 |
Parnassus | Enabled on server start | New Primeval Isle, starting at Lv. 30 (will be gradually updated with the server) |
Primeval Isle | N/A | Turned into a regular hunting ground |
Elmoreden Tower | Enabled on server start | Reworked level, now Lv. 60 - Lv. 80 |
Forgotten Garden | Enabled on server start | Reworked level, now Lv. 60 - Lv. 80 |
Aztacan's Temple | Enabled on server start | Reworked level, now Lv. 61+ |
Celestial Tower | Disabled on server start | Will be enabled when the server is ready for it |
World TOI | Disabled on server start | Will be enabled when the server is ready for it |
Pagan's Temple | Disabled on server start | Will be enabled when the server is ready for it |
Kelbim's Fortress | Disabled on server start | Will be enabled when the server is ready for it |
Frost Lord's Castle | Disabled on server start | Will be enabled when the server is ready for it |
Antharas Lair (Special Zone) | Disabled on server start | Will be enabled when the server is ready for it |
Hellbound | Disabled on server start | Will be enabled when the server is ready for it |
World Tower of Insolence has been adjusted, you can spend 14 Hours a week inside the Special Hunting Zone. Up to 6 Hours can be extended a week using Tower of Insolence's Time Stone.
Antharas Lair (Special Hunting Zone)
Killing monsters inside, they will drop Monster's Energy
Monster's Energy is used to craft Behemoth Doll in Special Craft.
Day of a week | Opening Times (Server time) |
---|---|
Monday | 18:00 - 02:00 |
Tuesday | 18:00 - 02:00 |
Wednesday | 18:00 - 02:00 |
Thursday | 18:00 - 02:00 |
Friday | 18:00 - 00:00 |
Saturday | Not open |
Sunday | Not open |
Frost Lord Castle
Killing monsters inside, they will drop Ruler's Crystal
Ruler's Crystal is used to craft Glakias Doll in Special Craft.
Day of a week | Opening Times (Server time) |
---|---|
Tuesday | 18:00 - 00:00 |
Thursday | 18:00 - 00:00 |
Saturday | 18:00 - 00:00 |
Kelbim Fortress, Pagans Temple
Kelbim Fortress and Pagans Temple are open Monday to Friday. These both Special Hunting Zones are rotating every week. One week its Kelbim Fortress, and the next its Pagans Temple. Upon killing monsters in Pagans Temple, you will receive Essence of Aden.
Essence of Aden is used to craft Andreas Van Halter Doll and Kelbim Doll in Special Craft.
Rifts
To make sure everyone is able to participate in Rift Breachers, they will be opening at a particular time, instead of random occurances. Once rift gate opens, it will be active for 2 Hours.
Rift Breach Day | Rift Gate Opening Time |
Monday | 18:00 Server Time |
Wednesday | 18:00 Server Time |
Friday | 18:00 Server Time |
Rift Essence Is a new resorce that can be acquired by defeating monsters inside Rifts. The item can be traded with Rift Dealer for different items.
Inside the rifts you will find not only various monsters, but also additional rift mechanics, and devices that will also play a role. For example destroying certain devices might have effect on the monsters inside the rift. Also there will be bosses for clans to battle for.
And lastly, Gear Score Limiters.
Gear Score Limiters. will be added from a 2nd rift. The first rift will be opened fairly early into the game, therefore there won't be much difference in gear between players. BUT most likely starting from 2nd rift, Gear Score Limiters will be introduced. Meaning when entering the rift, you will be able to chose which rift you wish to enter.
For Example:
- Gear Score Limit 1000
- Gear Score Limit 2000
- Gear Score Limit 3000
- No Gear Score Limit
Even if your Gear Score is 5000, you can still enter a Rift with the Limiter set back to 1000, the only thing that will happen is, your certain character stats (Details), will be nerfed to match around 1000 Gear Score. This is done so that players that are behind, or weaker, can also enjoy Rifts, and have a more equal fight inside them. Because if Character A with 1400 Gear Score, enters the rift where the limiter is set to 1000, has a higher chance to win the fight against Character B who has entered the same rift, but has 5000 Gear Score, as they both receive the nerf, to have their stats to match the rift's Gear Score.
Mini Games
Mainly for entertainment purposes, so far we have added two Mini Games to our server. Coin Flip and Tic Tac Toe, you can play against other people for Adena. You can create a lobby and decide what the bet of the game will be, for example if you set the bet to be 100'000'000 Adena, then another player can see your lobby and if he wishes to play against you, he can enter the game, the winner wins the pot.
Before you start playing either games, you will need to select your avatar:
Coin Flip
Coin Flip is simple, to start playing you can either join an already created lobby, or create your own. The creator of the lobby needs to select his side of the coin, set the bid, and also he can add a message.
- As soon as there are 2 players in the game, the creator of the lobby has to press START and the other player must Agree to start the game
- While the game is in process, you won't be able to do anything with your adena, or leave the game to prevent abusing
- Information about Wins / Loses is also displayed at the bottom right corner
Tic Tac Toe
Very similar to Coin Flip, you must create a room, choose your side X or O, and then enter a bid amount. You can see the rules and a few possible combinations in order to win, in the picture below.
Gear Penalty
A Gear Penalty has been introduced in order to prevent people from running around in C-grade gear with low level, as it can be purchased from Merchants in towns, which would give a big advantage to those who are able to afford it.
NOTE: Skills of equipped item, that gives character Gear Penalty, will not work. Example: Wearing Majestic Gauntlets at Lv. 50, you will not receive additional effects of the item, only P. Def.
Weapon Gear Penalty
Gear Penalty Level | Effect |
1 | Atk. Speed -25% C. Speed -25% |
2 | Atk. Speed -25% C. Speed -25% P. Atk -15% M. Atk -15% |
Armor Gear Penalty
Gear Penalty Level | Effect |
1 | P. Def -15% M. Def -15% Speed -20% |
Character & Monster / Boss Penalty
There is no penalty if the difference in level between your character, and monsters / boss is 0-5 levels. Penalty begins when the difference in level is 6 or more. The bigger the level difference, the bigger the penalty. When the difference in level is 6 or greater, the damage to the target is reduced. And if your character is higher level at least by 6 levels or more, the monster / boss will not drop any items.
General Changes
Guard Has been added to all classes, can be learned at Lv. 70 for 16 Magic Tablets. For 5 sec. can protect from debuffs for 2 times when used. Cooldown 5 min.
Rush Type Skills Have been adjusted, character no longer uses rush skill when the target is nearby (exception for Death Knight Fury Charge skill) Skill Cooldown: PVE 2 sec. | PVP 5 sec.
Debuffs Minimum land rate was added. Single Target: 20% | AOE: 10%
Back Damage Was added to dagger classes, you deal 15% more damage when attacking from behind
Out-of-Party Healing Was disabled. You can no longer heal a person who is out of your party. Exception: while the target has been recently attacked by a Raid Boss
Aggression Implemented Aggression Immunity, after receiving aggression debuff you will get Agression Immunity for 8 seconds
Adjusted the following skills:
Power Strike Adjusted skill power at all levels
Mortal Blow Adjusted skill power at all levels
Power Shot Adjusted skill power at all levels
Iron Punch Adjusted skill power at all levels
Punishment Adjusted skill power at all levels, can now be learned at Lv. 3
Dual Blow Adjusted skill power at all levels, can now be learned at Lv. 3
Sacred Bash Adjusted skill power at all levels, can now be learned at Lv. 3
Piercing Adjusted skill power at all levels, can now be learned at Lv. 3
Fallen Attack Added a new melee skill for Kamael race, can be learned starting Lv. 3
Abyssal Blaze Added a new range skill for Kamael race, can be learned starting Lv. 3
Wind Strike Adjusted skill power at all levels, cast time: 2 sec. → 4 sec.
Divine Strike Adjusted skill power at all levels, cast time: 2 sec. → 4 sec.
Blow Adjusted skill power at all levels
Shield Adjusted P. Def. amount
Might Adjusted P. Atk. amount
Magic Barrier Adjusted M. Def. amount
Empower Adjusted M. Atk. amount
HP Recovery Adjusted amount of HP recovered
MP Recovery Adjusted amount of MP recovered
Wild Sweep Adjusted skill power at all levels. Improved AOE logic, now works as a 360 degree skill around the caster
Rush Added for the following classes starting Lv. 20: Human Warrior, Elf Knight, Palus Knight, Orc Raider, Orc Monk, Scavenger, Artisan, Trooper, Soul Finder, Rider. Cooldown: PVE 2 sec. | PVP 5 sec.
Stun Attack Has been added to the following classes starting Lv. 23: Human Warrior, Orc Raider. starting Lv. 20: Scavenger, Artisan
All Weapon and Armor Mastery Skills Adjusted the amount of P. Atk. / M. Atk. / P. Def. / M. Def. provided by the skill
Chain Strike Added for the following classes starting Lv. 24: Human Knight. Cooldown: PVE 2 sec. | PVP 8 sec.
Confusion Adjusted cooldown: 5 sec. → 10 sec.
Gladiator (Duelist)
Rising Attack Cooldown in PVE: 5 sec. → 1 sec.
Blade Storm Dance Cooldown: 6 sec. → 2 sec.
Blade Tide Cooldown: 2 sec. → 6 sec. | Now the skill deals damage around the caster | Can be cast without target
Final Secret Duration: 30 sec. → 20 sec. | Bow Resistance: 60% → 40%
Ultimate Rising Attack When enchanted to +2 deals damage twice
Slashing Blades Target limit: 5 targets → 10 targets
Warlord (Dreadnought)
Power Strike Skill is no longer deleted upon learning other skills
Fatal Strike Adjusted skill power at all levels | Power of the skill is increased by 40% in PVE
Thunder Storm Cooldown: 5 sec. → 10 sec.
Provoke Range: 500 → 800 | Cooldown: 20 sec. → 5 sec.
Howl Added Auto-Use capability | New effect: also reduces M. Atk.
Final Secret Duration: 30 sec. → 20 sec. | Bow Resistance: 60% → 40%
Anger Level Requirement: Lv. 40 → Lv. 76 (3rd Profession)
Great Sweep Cooldown: 1 min. → 20 sec. | Greatly increased skill power
Destroyer (Titan)
Vortex Has been removed
Fatal Strike Adjusted skill power at all levels | Power of the skill is increased by 40% in PVE
Full Swing Added the following effect: Ignores 5% of the targets defense
Sword Expert Added the following effects: P. Skill Critical Damage +10%, P. Skill Critical Rate +10%
Zealot P. Skill Critical Damage +33% → P. Skill Critical Damage +18% | P. Skill Critical Rate +33% → P. Skill Critical Rate +18% | Cannot be used together with Over the Body
Over the Body Cooldown: 900 sec. → 300 sec. | Cannot be used together with Zealot
Guts Adjusted P. Def increase, added received M. Def from Lv. 6, Added Max HP +5000 to Lv. 8
Full Knockdown Duration: 3 sec. → 2 sec. | Level Requirement: Lv. 81 → Lv. 80
Final Secret Duration: 30 sec. → 20 sec. | Bow Resistance: 60% → 40%
Titanic Sweep Cooldown: 5 sec. → 3.5 sec. (Fixed)
Titan Champion P. Skill Critical Damage +50% → +35%
Tyrant (Grand Khavatari)
Berserker Rage Has been added instead of Cacophony of War. You enter berserkers rage, unable to control yourself you dive into a blinding rage devastating everything in your path
For 20 sec. grants:
P. Atk. +25%
Atk. Speed +25%
P. Critical Damage +25%
P. Skill Critical Damage +25%
PvP Damage +15%
Received Healing -80%
Received Damage +20%
Debuff Resistance +20%
Upon killing a character (PC) you extend the duration by 5 sec., up to additional 15 sec. Upon
reaching 0 seconds your character HP is reduced to 10'000
when learning Berserker Rage your character also acquires a passive skill
Valhalla's Blessing
P. Skill Critical Damage +18%
P. Skill Critical Rate +18%
Knockdown Atk. Rate +40%
Speed +20
Fury Fists Added the following effects: P. Skill Critical Damage +10%, P. Skill Critical Rate +10%
Zealot P. Skill Critical Damage +33% → P. Skill Critical Damage +18% | P. Skill Critical Rate +33% → P. Skill Critical Rate +18%
Full Knockdown Duration: 3 sec. → 2 sec. | Level Requirement: Lv. 81 → Lv. 80
Final Secret Duration: 30 sec. → 20 sec. | Bow Resistance: 60% → 40%
Burning Strike Upon learning this skill, Force Burst skill is no longer deleted. | When enchanted to +1 deals additional blow with 50% chance. When enchanted to +2 deals additional blow with 100% chance.
Dragoon (Vanguard Rider)
Piercing Adjusted skill power at all levels | Power of the skill is increased by 40% in PVE starting at 2nd profession
Final Secret Bow Resistance: 60% → 40%
Blazing Beast Increased the amount of BP gained and decreased the amount of BP lost when using this skill
Bounty Hunter (Fortune Seeker)
Power Strike Skill is no longer deleted upon learning other skills
Fatal Strike Adjusted skill power at all levels | Power of the skill is increased by 40% in PVE
Crushing Leap Range: 40 → 200
Provoke Range: 500 → 800 | Cooldown: 20 sec. → 5 sec.
Spoil Added a -23% P. Def. Debuff starting at 2nd Profession
Final Secret Duration: 30 sec. → 20 sec. | Bow Resistance: 60% → 40%
Warsmith (Maestro)
Power Strike Skill is no longer deleted upon learning other skills
Fatal Strike Adjusted skill power at all levels | Power of the skill is increased by 40% in PVE
Earth Tremor Range: 40 → 200
Provoke Range: 500 → 800 | Cooldown: 20 sec. → 5 sec.
Machine Assistance Level Requirement: Lv. 50 → Lv. 61
Final Secret Duration: 30 sec. → 20 sec. | Bow Resistance: 60% → 40%
Berserker (Doombringer)
Rush Impact HP Consumption upon skill use has been removed
Collect Shadow Souls Cooldown: 900 sec. → 300 sec.
Collect Light Souls Cooldown: 900 sec. → 300 sec.
Final Secret Duration: 30 sec. → 20 sec. | Bow Resistance: 60% → 40%
Soul Breaker (Soul Hound)
Soul Spark Cooldown: PVP 1.3 sec. | PVE 2.2 sec. (1.3 sec. after Lv. 70)
Collect Shadow Souls Cooldown: 900 sec. → 300 sec.
Collect Light Souls Cooldown: 900 sec. → 300 sec.
Soul Link Adjusted the value of P. Atk transferred to M. Atk
Soul Sense Adjusted the value of P. Crit. Rate transferred to M. Crit. Rate
Human Death Messenger (Death Knight)
Flaming Body Removed the following effect: P. Atk +1500 / 3000
Call of Flame Level Requirement: Lv. 60 → Lv. 76 (3rd Profession)
Deadly Pull Cooldown: PVP 5 sec. | PVE 1 sec.
Acceleration Level Requirement: Lv. 70 → Lv. 76 (3rd Profession)
Burning Field Additional hit has been removed
Elf Death Messenger (Death Knight)
Flaming Body Removed the following effect: P. Atk +1500 / 3000
Call of Frost Level Requirement: Lv. 60 → Lv. 76 (3rd Profession)
Deadly Pull Cooldown: PVP 5 sec. | PVE 1 sec.
Acceleration Level Requirement: Lv. 70 → Lv. 76 (3rd Profession)
Frozen Field Additional hit has been removed
Dark Elf Death Messenger (Death Knight)
Flaming Body Removed the following effect: P. Atk +1500 / 3000
Call of Lightning Level Requirement: Lv. 60 → Lv. 76 (3rd Profession)
Deadly Pull Cooldown: PVP 5 sec. | PVE 1 sec.
Acceleration Level Requirement: Lv. 70 → Lv. 76 (3rd Profession)
Lightning Storm Additional hit has been removed
Assassin
Agile Movements Split the skill into 2 Levels (Lv. 30/48). Lv. 1 Skill Power +10% | Lv. 2 Skill Power +20%
Relentless Attack Attacks the enemy 3 times → 2 times
Return Motion Cooldown: 60 sec. → 30 sec.
Divine Templar
Noble Expert P. Skill Critical Damage +20% → +10%
Privilege Removed the bonus for STR and moved it's bonus Skill Power to CON incentivising people to stack CON
Light Ability Removed: PVE Damage +10%
Decoy Received Damage -15% → -5%
Nobless Oblige Extra Hit Damage deals 50% damage
Sacred Guardian Duration: 30 sec. → 20 sec. | The summoned Sacred Guardian deals 100% → 50% of your damage
Sorcerer (Archmage)
Blazing Circle Skill has been added. Can now be learned with 3rd profession at Lv. 76 for 31 Magic Tablets | Cooldown: 4 sec.
Rain of Fire Cooldown: 7 sec. → 4 sec.
Aura Flash Skill has been added. Can be learned at Lv. 58 | Cooldown: 4 sec. (Fixed)
Magical Charge Skill has been added. Can now be learned with 3rd profession at Lv. 76 | Cooldown: 20 sec. | Shares a cooldown with Pushback skill
Heavy Sleep Duration: 5 sec. → 3 sec.
Meteor Removed the probability to crit
Meteor: Master Has been added from the Mystic Muse class rework with minor adjustements to the Mystic Pride buff: PVP Damage +30% → +10%, NEW effect: PVE Damage +30%
Relique Damage from extra hit using Elemental Burst has been reduced by 50% | No longer increases Elemental Burst power
Necromancer (Soultaker)
Dark Burst Cooldown: 7 sec. → 4 sec.
Heavy Sleep Duration: 5 sec. → 3 sec.
Meteor Removed the probability to crit
Meteor: Master Has been added from the Mystic Muse class rework with minor adjustements to the Mystic Pride buff: PVP Damage +30% → +10%, NEW effect: PVE Damage +30%
Relique Damage from extra hit using Elemental Burst has been reduced by 50% | No longer increases Elemental Burst power
Transfer Pain Split the skill into 5 Levels. Lv. 1 can be learned at Lv. 56 providing 20% Damage Transfer
Soul Guardian Split the skill into 2 Levels. Lv. 1 can be learned with 3rd profession at Lv. 76 for 31 Magic Tablets
Summon Cursed Man Cooldown: 15 sec. → 4 sec. | Adjusted Servitor stats at each level
Spellsinger (Mystic Muse)
Frost Wall Skill has been added. Can now be learned with 3rd profession at Lv. 76 for 31 Magic Tablets | Cooldown: 4 sec. | Now the skill deals damage around the caster
Aqua Splash Cooldown: 7 sec. → 4 sec.
Aura Flash Skill has been added. Can be learned at Lv. 58 | Cooldown: 4 sec. (Fixed)
Winter's Dream Cooldown: 15 sec. → 28 sec.
Magical Charge Skill has been added. Can now be learned with 3rd profession at Lv. 76 | Cooldown: 20 sec. | Shares a cooldown with Pushback skill
Meteor Removed the probability to crit
Meteor: Master Minor adjustements to the Mystic Pride buff: PVP Damage +30% → +10%, NEW effect: PVE Damage +30%
Relique Damage from extra hit using Elemental Burst has been reduced by 50% | No longer increases Elemental Burst power
Spellhowler (Storm Screamer)
Tempest Cooldown: 7 sec. → 4 sec.
Aura Flash Skill has been added. Can be learned at Lv. 58 | Cooldown: 4 sec. (Fixed)
Bind Skill has been added. Can now be learned with 3rd profession at Lv. 76 | Blocks the target's Physical Skill usage for 3 sec. | Cooldown: 20 sec.
Silence Skill has been added. Can now be learned at Lv. 40 | Blocks the target's Magical Skill usage for 3 sec. | Cooldown: 20 sec.
Magical Charge Skill has been added. Can now be learned with 3rd profession at Lv. 76 | Cooldown: 20 sec. | Shares a cooldown with Pushback skill
Heavy Sleep Duration: 5 sec. → 3 sec.
Meteor Removed the probability to crit
Meteor: Master Has been added from the Mystic Muse class rework with minor adjustements to the Mystic Pride buff: PVP Damage +30% → +10%, NEW effect: PVE Damage +30%
Relique Damage from extra hit using Elemental Burst has been reduced by 50% | No longer increases Elemental Burst power
Element Weaver
Lightbring Dance Level Requirement: Lv. 40 → Lv. 54
Flame Orb and Freeze Orb Adjusted skill power at all levels
Natural Bless M. Atk.. +25% → +15%, M. Skill Critical Damage +8% → +5%, M. Skill Power +15% → +5%
Bloom & Full Bloom Weapon Ressistance Debuff adjusted: Plant: -30% → -5%, Flower: -60% → -10%
Frantic Magic Damage from extra hit -50%
Hawkeye (Sagittarius)
Stun Shot Has been added. A stunning shot that deals damage and stuns the target for 3 sec. | Cooldown: 20 sec. | Level Requirement: Lv. 40
Ultimate Evasion Cooldown: 900 sec. → 300 sec.
Triple Shot Cooldown: 8 sec. → 2.5 sec.
Burst Shot Cooldown: 15 sec. → 4 sec.
Quick Evasion Has been added. Character jumps backwards | Cooldown: 20 sec
Silver Ranger (Moonlight Sentinel)
Stun Shot Has been added. A stunning shot that deals damage and stuns the target for 3 sec. | Cooldown: 20 sec. | Level Requirement: Lv. 40
Ultimate Evasion Cooldown: 900 sec. → 300 sec
Triple Shot Cooldown: 8 sec. → 2.5 sec.
Burst Shot Cooldown: 15 sec. → 4 sec.
Quick Evasion Has been added. Character jumps backwards | Cooldown: 20 sec
Phantom Ranger (Ghost Sentinel)
Stun Shot Has been added. A stunning shot that deals damage and stuns the target for 3 sec. | Cooldown: 20 sec. | Level Requirement: Lv. 40
Ultimate Evasion Cooldown: 900 sec. → 300 sec.
Triple Shot Cooldown: 8 sec. → 2.5 sec.
Burst Shot Cooldown: 15 sec. → 4 sec.
Quick Evasion Has been added. Character jumps backwards | Cooldown: 20 sec
Soul Ranger (Trickster)
Twin Shot Cooldown: 2 sec. → 1.4 sec.
Mental Panic Shot Level Requirement: Lv. 76 → Lv. 40
Collect Shadow Souls Cooldown: 900 sec. → 300 sec.
Collect Light Souls Cooldown: 900 sec. → 300 sec.
Devious Shot Added a new Soul Stigma effect to the skill: Upon attacking has a chance to apply Soul Stigma debuff which reduces enemy's P. / M. Skill Critical Damage by 20%
Ultimate Escape Cooldown: 900 sec. → 300 sec.
Wind Sniper (Storm Blaster)
Dual Blow Cooldown: 1.5 sec. → 1 sec. (Fixed)
Time Burst Cooldown: 300 sec. → 240 sec.
Long Range Attack Added the following effects upon enchanting the skill: +1 → +200 P. Skill Critical Damage and +10% PVE Damage, +2 → +400 P. Skill Critical Damage and +20% PVE Damage, +3 → +600 P. Skill Critical Damage and +30% PVE Damage
Dragon Strike Cooldown: 120 sec. → 30 sec. | Increased power of the skill | Upon using the skill you get a buff that increases your PVE damage by 30% for 10 seconds
Treasure Hunter (Adventurer)
Throw Dagger in Wrist Cooldown: 10 sec. → 15 sec.
Ultimate Evasion Cooldown: 900 sec. → 300 sec.
Focus Death Level Requirement: Lv. 78 → Lv. 77
Focus Power Level Requirement: Lv. 78 → Lv. 77
Focus Chance Level Requirement: Lv. 78 → Lv. 76
Shadow Step Level Requirement: Lv. 50 → Lv. 40 | Cooldown in PVE: 20 sec. → 2 sec.
Exciting Adventure Cooldown: 900 sec. → 300 sec.
Trick Fixed the skill, now it cancels the enemy's target with a certain chance
Plains Walker (Wind Rider)
Ultimate Evasion Cooldown: 900 sec. → 300 sec.
Focus Death Level Requirement: Lv. 78 → Lv. 77
Focus Power Level Requirement: Lv. 78 → Lv. 77
Focus Chance Level Requirement: Lv. 78 → Lv. 76
Shadow Step Level Requirement: Lv. 50 → Lv. 40 | Cooldown in PVE: 20 sec. → 2 sec.
Evasion Duration: 30 sec. → 7 sec. | No longer cancels after a certain amount of hits
Wind Riding Cooldown: 900 sec. → 300 sec.
Recovery Adjusted cooldown: 60 sec. → 10 sec.
Switch Fixed the skill, now it cancels the enemy's target with a certain chance
Abyss Walker (Ghost Hunter)
Throw Dagger in Wrist Has been added | Cooldown: 10 sec. → 15 sec.
Ultimate Evasion Cooldown: 900 sec. → 300 sec.
Focus Death Level Requirement: Lv. 78 → Lv. 77
Focus Power Level Requirement: Lv. 78 → Lv. 77
Focus Chance Level Requirement: Lv. 78 → Lv. 76
Shadow Step Level Requirement: Lv. 50 → Lv. 40 | Cooldown in PVE: 20 sec. → 2 sec.
Ghost Walking Cooldown: 900 sec. → 300 sec.
Trick Fixed the skill, now it cancels the enemy's target with a certain chance
Warlock (Arcana Lord)
Transfer Pain Split the skill into 5 Levels. Lv. 1 can be learned at Lv. 56 providing 20% Damage Transfer
Exile Has been added. The exiled target becomes incapacitated and invincible against attacks, skills and debuffs | Cooldown: 60 sec.
Summon Mew the Cat Adjusted the servitor stats
Summon Kai the Cat Adjusted the servitor stats
Summon Feline Queen When learning this skill, your character acquires Feline Queen's skills. You no longer need to summon the servitor.
Summon Feline King Adjusted the servitor stats
Elemental Summoner (Elemental Master)
Transfer Pain Split the skill into 5 Levels. Lv. 1 can be learned at Lv. 56 providing 20% Damage Transfer
Exile Has been added. The exiled target becomes incapacitated and invincible against attacks, skills and debuffs | Cooldown: 60 sec.
Mirage the Unicorn Adjusted the servitor stats
Merrow the Unicorn Adjusted the servitor stats
Seraphim the Unicorn When learning this skill, your character acquires Seraphim the Unicorn skills. You no longer need to summon the servitor.
Magnus the Unicorn Adjusted the servitor stats | Tidal Wave target limit: 9 targets → 12 targets
Phantom Summoner (Spectral Master)
Transfer Pain Split the skill into 5 Levels. Lv. 1 can be learned at Lv. 56 providing 20% Damage Transfer
Exile Has been added. The exiled target becomes incapacitated and invincible against attacks, skills and debuffs | Cooldown: 60 sec.
Summon Sillhouette Adjusted the servitor stats
Summon Soulless Adjusted the servitor stats
Summon Spectral Lord Adjusted the servitor stats | Corpse Burst skill can now be used on alive enemies
Paladin (Phoenix Knight)
Power Strike Skill is no longer deleted upon learning other skills
Chain Strike Cooldown: 15 sec. → PVE 2 sec. | PVP 8 sec.
Shield Strike Adjusted skill power at all levels | Power of the skill is increased by 40% in PVE
Provoke Aura When toggled, attracts nearby monsters to you with high aggression. | While Active: Speed -50%/25%/0% | amount of aggression generated has been increased | effect remains after death
Angelic Archon P. Critical Rate +20% / P. Critical Damage +20 → P. Skill Critical Rate +20% / P. Skill Critical Damage +20%
Shield Deflect Magic Added a visual effect while the buff is on
Shield of Faith Cooldown: 900 sec. → 300 sec. | Skill animation has been updated based on the tank class
Vengeance Cooldown: 900 sec. → 300 sec.
Shield Charge Cooldown in PVE: 20 sec. → 5 sec.
Sanctuary Added auto-use capability
Knight Assault Cooldown in PVE: 2 sec. → 1 sec.
Fortitude Bow / Firearm Resistance +60% → +30%
Dark Avenger (Hell Knight)
Power Strike Skill is no longer deleted upon learning other skills
Chain Strike Cooldown: 15 sec. → PVE 2 sec. | PVP 8 sec.
Shield Strike Adjusted skill power at all levels | Power of the skill is increased by 40% in PVE
Provoke Aura When toggled, attracts nearby monsters to you with high aggression. | While Active: Speed -50%/25%/0% | amount of aggression generated has been increased | effect remains after death
Shield Deflect Magic Added a visual effect while the buff is on
Shield of Faith Cooldown: 900 sec. → 300 sec. | Skill animation has been updated based on the tank class
Vengeance Cooldown: 900 sec. → 300 sec.
Shield Charge Cooldown in PVE: 20 sec. → 5 sec.
Sanctuary Added auto-use capability
Knight Assault Cooldown in PVE: 2 sec. → 1 sec.
Fortitude Bow / Firearm Resistance +60% → +30%
Temple Knight (Eva's Templar)
Power Strike Skill is no longer deleted upon learning other skills
Aqua Strike Adjusted skill power at all levels | Power of the skill is increased by 40% in PVE
Templar Assault Adjusted the amount of P. Skill Critical Rate and P. Skill Critical Damage provided by the skill: +3%/+8%/+15% → +3%/+6%/+9% | The skill no longer procs Eva's Help
Eva's Defense Now applies to all party members
Eva's Help Adjusted the amount of P. Skill Critical Damage when enhancing the skill: +3%/+8%/+15% → +2%/+4%/+6%
Strenght of Templar Adjusted the amount of: P. Skill Critical Damage when enhancing the skill: +10%/+18%/+30% → +3%/+6%/+10% | P. Skill Critical Rate when enhancing the skill: +8%/+13%/+20% → +5%/+7%/+10%
Owner of Water PVE Damage: +12% → +3%
Rapid Stream Armor P. Skill Critical Damage +15% → +5%
Shelter Cannot be used if Ultimate Defense: Aegis is active
Provoke Aura When toggled, attracts nearby monsters to you with high aggression. | While Active: Speed -50%/25%/0% | amount of aggression generated has been increased | effect remains after death
Shield Deflect Magic Added a visual effect while the buff is on
Shield of Faith Cooldown: 900 sec. → 300 sec. | Skill animation has been updated based on the tank class
Shield Charge Cooldown in PVE: 20 sec. → 5 sec.
Sanctuary Has been added | Added auto-use capability
Fortitude Bow / Firearm Resistance +60% → +30%
Recovery Adjusted cooldown: 60 sec. → 10 sec.
Shillien Knight (Shillien Templar)
Power Strike Skill is no longer deleted upon learning other skills
Abyss Strike Adjusted skill power at all levels | Power of the skill is increased by 40% in PVE
Mass Lightning Strike Cooldown in PVE: 60 sec. → 5 sec.
Templar Assault Adjusted the amount of P. Skill Critical Rate and P. Skill Critical Damage provided by the skill: +3%/+8%/+15% → +3%/+6%/+9% | The skill no longer procs Shillien's Help
Shillien's Help Adjusted the amount of PVE Damage when enhancing the skill: +3%/+8%/+15% → +6%/+8%/+10%
Strenght of Templar Adjusted the amount of: P. Skill Critical Damage when enhancing the skill: +10%/+18%/+30% → +3%/+6%/+10% | P. Skill Critical Rate when enhancing the skill: +8%/+13%/+20% → +5%/+7%/+10%
Provoke Aura When toggled, attracts nearby monsters to you with high aggression. | While Active: Speed -50%/25%/0% | amount of aggression generated has been increased | effect remains after death
Shield Deflect Magic Added a visual effect while the buff is on
Shield of Faith Cooldown: 900 sec. → 300 sec. | Skill animation has been updated based on the tank class
Sanctuary Has been added | Added auto-use capability
Fortitude Bow / Firearm Resistance +60% → +30%
Bishop (Cardinal)
Resurrection Restores 100% of characters experience at all Levels.
Mass Resurrection Restores 100% of characters experience at all Levels. | Resurrects Clan Members → Command Channel Members
Requiem Can now be used to provoke monsters | Range: 800 | Cooldown: 4 sec.
Prophecy of Wind Has been added
Poison Cure Skill has been added. It will help you survive in certain locations
Magical Backfire Target's Skill MP Consumption +200% → 100%
Prophet (Hierophant)
Resurrection Restores 100% of characters experience at all Levels.
Great Attack Adjusted the amount of P. Atk. / M. Atk. given by the skill
Essential Holy Buster Has been removed
Elven Elder (Eva's Saint)
Resurrection Restores 100% of characters experience at all Levels.
Requiem Can now be used to provoke monsters | Range: 800 | Cooldown: 4 sec.
Summon Tree of Life The summoned tree heals nearby party members for 30 sec. Can also cleanse party members from debuffs. | Range: 600 | cooldown: 30 sec.
Prophecy of Water Max MP +20% → Max HP +20%
Prophecy of Wind Has been added
Poison Cure Skill has been added. It will help you survive in certain locations
Eva's Nocturne Cooldown: 300 sec. → 30 sec.
Exclusion Cooldown: 90 sec. → 30 sec. | Greatly increased skill power
Shillien Elder (Shillien Saint)
Resurrection Restores 100% of characters experience at all Levels.
Vampiric Edge Has been added. When activated, you cover your and your party members weapons with vampiric blood. Increases damage dealt and triggers additional hit with certain chance, dealing damage and applying a Received Healing debuff.
Stigma of Shillien Has been removed
Mass Stigma of Shillien Has been removed
Prophecy of Fire Has been added
Warcryer (Doomcryer)
Chant of Suspension Has been added | Enemies Skill Cooldown +70% | Duration: 20 sec. | Cooldown: 20 sec. | Note: Debuff is removed instantly from the enemy when he uses 3 skills of any kind
Life Drain Absorbs 80% → 45% of inflicted damage as HP
Steal Essence Absorbs 80% → 45% of inflicted damage as HP
Blood Bond Absorbs 80% → 45% of inflicted damage as HP
Chant of Spirit Can now be learned at Lv. 80
Chant of Protection Received P. Critical Damage -15% → Received P. Skill Critical Damage -15%
Chant of Battle Received P. Critical Rate -15% → Received P. Skill Critical Rate -15%
Madness Chance to swap enemy target: 10% → 70%
Overlord (Dominator)
Life Drain Absorbs 80% → 45% of inflicted damage as HP
Steal Essence Absorbs 80% → 45% of inflicted damage as HP
Pa'agrio Glory Can now be learned at Lv. 80
Pa'agrio Immunity Can now be learned at Lv. 80
Soul Defense Amount of received P. Def. has been adjusted at all levels
Seal of Suspension P. / M. Skill Cooldown -200% → -70%
Blade Dancer (Spectral Dancer)
Rush Has been added | Level requirement: Lv. 40
Deadly Strike If the target is affected by Hold, Power +50% → +20%
Guard Crush Adjusted skill power at all levels | Power of the skill is increased by 20% in PVE
Frantic Pace Adjusted skill power at all levels | Power of the skill is increased by 10% in PVE
Poison Blade Dance Cooldown: 15 sec. → 3 sec. | Adjusted skill power at all levels
Break <PVP Effect> P. Def. Reduction has been adjusted
Swordsinger (Sword Muse)
Rush Has been added | Level requirement: Lv. 40 | The skill is removed upon learning Sword Symphony
Deadly Strike If the target is affected by Hold, Power +50% → +20%
Guard Crush Adjusted skill power at all levels | Power of the skill is increased by 20% in PVE
Frantic Pace Adjusted skill power at all levels | Power of the skill is increased by 10% in PVE
Elven Revival Split the skill into 2 Levels | Lv. 1 can be learned at Lv. 71 and Lv. 2 at Lv. 76
Recovery Adjusted cooldown: 60 sec. → 10 sec.
Gigantic Wave Has been added. Summons a huge tidal wave that attacks and pulls nearby enemies to you | Range: 600 | Cooldown: 8 sec.