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Mithril Mines (Melee) Lv 14-19


A new low level hunting ground has been added, designed for melee characters. Monsters have increased resistance against Bows and Magic Damage. Hunting ground can be found in Dwarven area.

 

Skill Adjustments


 


Dead Eye buff has been slightly adjusted: P. Critical Damage +20% → P. Skill Critical Damage +5%, Atk. Speed -5% effect has been removed


 Snipe buff has been slightly adjusted: P. Critical Rate +20% → P. Skill Critical Rate +5%, Reduced Speed effect has been removed

 


Steady Aim buff has been slightly adjusted: P. Skill Critical Rate +5% / +8% → P. Skill Critical Rate +7% / +11%


 Eagle Eye buff has been slightly adjusted: P. Skill Critical Damage +3% / +6% → P. Skill Critical Damage +6% / +9%

 


 Shadow Master whilst the transformation is active, there is a chance to trigger an extra hit Shadow Veil. Before: Triggered skill Shadow Veil only had 1 level, therefore it was difficult to make the skill balanced throughout the game, meaning if it's balanced in early game, it would be useless in late game and deal no damage. Therefore 30 more levels have been added to Shadow Veil triggered skill, and will now deal damage based on character level.

 

Torn Enchant Scroll


We have increased the amount, and ways how to obtain Torn Enchant Scrolls.

 

Where to obtain Amount
Daily Hunting I (Lv. 41 - 50) Torn Enchant Scroll: C-grade (4 pcs)
Daily Hunting I (Lv. 51 - 60) Torn Enchant Scroll: B-grade (2 pcs)
Daily Hunting V (Lv. 61 - 70) Torn Enchant Scroll: B-grade (4 pcs)
Daily Hunting V (Lv. 70 - 76) Torn Enchant Scroll: A-grade (3 pcs)
Daily Hunting V (Lv. 76+) Torn Enchant Scroll: A-grade (5 pcs)
Boss Tower Increased amount received x2
Olympiad Shop Decreased price x2
Completing Mission Level Increased amount received x2

 

Other Changes


  1. Boss Tower first time clear, every class that clears the floor for the first time, will be announced to the server. For example Warden is the first player to clear Floor 5 as a Bishop.
  2. Adventure Mark collection has been enabled, and is now automatically completed for all accounts (Increasing MP/HP regen by 25%)
  3. Fixed that dying in Wind Village starting hunting grounds, teleported you to Hunter Village after pressing "To-Village"
  4. Reduced teleport price to starting villages from 1000 adena to 50 adena
  5. Fixed Sword Muse passive, instead of reducing skill cooldown, it was increasing skill cooldown
  6. Stun attack skill was sometimes being used automatically even without Auto-Use (FIXED)
  7. Sylph Gunner (before 1st class change) PVE damage slightly reduced
  8. Force Burst no longer requires Momentum Stone
  9. Enchanted Swords cannot be combined to Duals
  10. Changed entry spawn point, when entering Lv. 30 one-time dungeon
  11. Tree of Life when healing, was also recovering CP. (FIXED)
  12. Dance of Warrior Lv. 2 was being applied to surrounding players (Only Lv. 3 after learning with spellbook should do that, FIXED)
  13. Vitalize used to cleanse Shadow Step debuff (Fixed)
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