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News - Season 2 Odyssey: OBT #1 decoration
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Fixes & Improvements


  • Lowered the required EXP by 20% from Lv. 1–20.
  • It is no longer possible to gift items from the E-Coins store.
  • Fixed an issue where Full Florescence being on skill priority caused the character to stop casting other skills.
  • Fixed an issue where using Amber on a boss in Boss Tower prevented the gates from closing.
  • Fixed party colors not displaying correctly.
  • Fixed Saint’s Burst – Dark and Saint’s Burst – Sea descriptions.
  • Fixed the EXP Debt visual bug.
  • Disabled All Epic / God Bosses on Sunday — spend the day with your family!
  • Removed the exchange of Scarab Fossils for Spellbook Pieces in Special Craft.
  • Fixed Brooch (Normal and Package) safe enchantment not working correctly.
  • Fixed respawn location on Alligator Island — you will now respawn at the island instead of in town.
  • Added missing bosses to the DKP System under the Activities tab.
  • Adjusted Teleport prices to 50 Adena for starting towns.
    Exceptions: Varka’s Settlement, Mother Tree Village, + Solitary Snowfield and Light’s Home now cost 500 Adena.
  • Fixed Varkas spawning in Schuttgart after death.
  • Adjusted levels and drops for the following bosses: Juriel, Anais, Galaxia, and Phiriel (Baium’s allies).
  • Removed Parnassus Isle time stones from adena store.
  • Changed the respawn time of Elmoreden Lady to 3 hours.

 

New Features & Additions


  • Added Flint to monster drops and introduced Campfire crafting in Special Craft (event item).
  • Added random spawn locations for new characters in each starting zone.
  • Added commission information to Coinflip and Jackpot.
  • Added a visible timer to Jackpot that activates when the room owner begins the game.
  • You can now upgrade enchanted weapons at Dressen.

  • Upgrading an enchanted weapon will reduce its enchant value by 1 level (for example, +10 → +9).
    If you are upgrading to a Top D-Grade weapon, the enchant value will decrease by 2 levels.

 

Party UI Improvements


  • Added player levels displayed next to class icons in party.
  • Added a Premium Account icon next to nicknames in party to indicate PA status.
  • Added a new Party EXP Bonus Interface — you can now see the current bonus directly.

 

Party Exp Bonus

Adjusted Party EXP Bonus to 30%. This change is experimental, will be observed, and may be reverted on the live server if needed.

 


Premium Account & Levels

 

Campfire Event



The very first event will take place from the very first day of a new Odyssey - Season 2 server. Killing monsters you will have a chance to drop an event item, that can be used to craft a Campfire in Special Craft.


Flint can be obtaind by killing monsters


 Wood can be crafted in Special Craft


   Campfire can only be summoned during the night, and will automatically disappear at dawn. Increases acquired XP/SP +5%, Increases MP Recovery rate +25% for you and your party members

 


 

 

Class Balance


  • Nerfed Sylph Gunner PvE damage slightly for levels 1–19.
  • Magic Wound on all mages from Lv. 76+ now has a 2-second cooldown in PvE.
  • Elemental Strike can now be learned at Lv. 76.
  • Vine Guard PvE Damage Bonus from +5% to +10%.
  • Lowered MP consumption on Deadly Blow by 20%.

  • Lowered MP consumption of Power Strike by 30% (Lv. 1–39).
  • Lowered MP consumption of Mortal Blow by 30% (Lv. 1–39).
  • Lowered MP consumption of Iron Punch by 30% (Lv. 1–39).
  • Lowered MP consumption of Punishment by 30% (Lv. 1–39).
  • Lowered MP consumption of Piercing by 30% (Lv. 1–39).
  • Lowered MP consumption of Fallen Attack by 30% (Lv. 1–39).
  • Lowered MP consumption of Straight Strike by 30% (Lv. 1–39).
  • Lowered MP consumption of Blow by 30% (Lv. 1–39).
  • Lowered MP consumption of Sacred Bash by 30% (Lv. 1–39).
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